3rdparty/glm/doc/api/a00011_source.html
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gtc/color_space.hpp
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1
14 #pragma once
15
16 // Dependencies
17 #include "../detail/setup.hpp"
18 #include "../detail/precision.hpp"
19 #include "../exponential.hpp"
20 #include "../vec3.hpp"
21 #include "../vec4.hpp"
22 #include <limits>
23
24 #if GLM_MESSAGES == GLM_MESSAGES_ENABLED && !defined(GLM_EXT_INCLUDED)
25 # pragma message("GLM: GLM_GTC_color_space extension included")
26 #endif
27
28 namespace glm
29 {
32
35template <typename T, precision P, template <typename, precision> class vecType>
36 GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear);
37
40template <typename T, precision P, template <typename, precision> class vecType>
41 GLM_FUNC_DECL vecType<T, P> convertLinearToSRGB(vecType<T, P> const & ColorLinear, T Gamma);
42
45template <typename T, precision P, template <typename, precision> class vecType>
46 GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB);
47
49// IEC 61966-2-1:1999 specification https://www.w3.org/Graphics/Color/srgb
50template <typename T, precision P, template <typename, precision> class vecType>
51 GLM_FUNC_DECL vecType<T, P> convertSRGBToLinear(vecType<T, P> const & ColorSRGB, T Gamma);
52
54 } //namespace glm
55
56 #include "color_space.inl"
Definition: _noise.hpp:11
GLM_FUNC_DECL vecType< T, P > convertSRGBToLinear(vecType< T, P > const &ColorSRGB, T Gamma)
Convert a sRGB color to linear color using a custom gamma correction.
GLM_FUNC_DECL vecType< T, P > convertLinearToSRGB(vecType< T, P > const &ColorLinear, T Gamma)
Convert a linear color to sRGB color using a custom gamma correction.
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