docs/en-us/manual/introduction/integrated-strategy.md
MAA selects the latest theme by default, which can be changed in Auto Integrated Strategy - Integrated Strategy Theme.
::: warning All features involving Copilot require the following prerequisites, including but not limited to Copilot and Auto I. S.
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General Settings → Starting Operator and then enabling Advanced Settings → Use support unit for "Starting Operator".::: details Last updated on 2025/8/30
| Theme | Difficulty | Squad | Strategy | Operator |
|---|---|---|---|---|
| Phantom | Formal Investigation·2 | Leader Squad / Tactical Assault Squad | Overcoming Your Weaknesses | Thorns |
| Mizuki | Surging Waves·3~7 | People-Oriented Squad / Mind Over Matter Squad | Slow and Steady Wins the Race | Wiš'adel |
| Sami | Braving Nature·4~10 | Special Training Squad / Tactical Ranged Squad | Slow and Steady Wins the Race | Wiš'adel |
| Sarkaz | Facing Souls·4~10 | Blueprint Mapping Squad / Tactical Ranged Squad | Slow and Steady Wins the Race | Wiš'adel |
| Garden | Guided Tour·3~10 | Leader Squad / Tactical Ranged Squad | Slow and Steady Wins the Race | Wiš'adel |
The recommended difficulties consider factors like enemy difficulty, hope consumption, and score multiplier, and have been tested to be stable with high-level operators. Feel free to adjust based on your situation and needs.
| Theme | Notes |
|---|---|
| Phantom | Formal Investigation·3 and higher difficulties may offer hope-reducing collectibles at start, preventing recruitment of six-star operators. |
| Mizuki | Surging Waves·4 and higher difficulties increase six-star operator hope cost by +1, making it potentially impossible to recruit them with Mind Over Matter Squad. |
People-Oriented Squad is better for high-level accounts, while Mind Over Matter Squad requires luck. | |
| Sami | Braving Nature·6 and higher difficulties increase six-star operator hope cost by +1, making it potentially impossible to recruit them with Special Training Squad. |
| Sarkaz | Facing Souls·15 and higher difficulties increase six-star operator hope cost by +1, making it potentially impossible to recruit them with Blueprint Mapping Squad unless Blueprint Mapping Squad Enhancement Ⅱ has been activated in Historical Reconstruction. |
When Blueprint Mapping Squad is selected, MAA will use a combat-avoidance strategy to quickly collect Soul Bookmarks, though it typically makes it impossible to witness an ending. | |
When the Originium Ingot farming strategy and the Ingots Squad are selected, MAA will use the shop refreshing strategy to speed up the process. | |
| Garden | Guided Tour·15 and higher difficulties increase six-star operator hope cost by +1, making it potentially impossible to recruit them with Leader Squad. |
When Guided Tour·3 difficulty is selected, with the Originium Ingot farming strategy and Leader Squad selected, MAA will use the End of Time stage-skip strategy to speed up the process. |
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All MAA operations in Integrated Strategy use preset strategies, with all combat stages using built-in operation files. When no operation exists for a specific stage, a basic (not very intelligent) decision tree handles combat.
For details, see the Integrated Strategy Protocol.
If the program gets stuck at the same location multiple times, please submit an Issue with logs and screenshots.