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Auto Combat

docs/en-us/manual/introduction/copilot.md

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Auto Combat

Welcome to use and share operation files on prts.plus.

::: warning All features involving Copilot require the following prerequisites, including but not limited to Copilot and Auto I. S.

  • At least 60 frames of stable framerate
  • Touch mode set to Minitouch or MaaTouch

:::

Using Operations

Supports automatic combat for any Squad Formation Stage and Stationary Security Service mode.

  • This feature should be started from the squad selection screen where the Start Operation button is visible.
    Then, import an operation by either Import Local JSON Operation File or Enter Operation Code in the upper left box of MAA.
  • The Auto Squad feature will clear the current squad and automatically form a squad based on the operators required by the operation.
    • You need to unmark any specially focused operators that will be used in the auto squad.
    • You can add custom operators and low-trust operators to the auto squad as needed.
    • You can disable Auto Squad and manually form the squad before starting if needed (for example, when using Friend Support).
    • For "Paradox Simulation" stages, you must disable Auto Squad, manually select skills, and start automatic combat from the screen with the Start Simulation button.
    • For "Stationary Security Service" stages, Auto Squad is ineffective. You must manually complete the initial task preparation until the screen with the Start Deployment button appears before starting automatic combat.
  • You can set Loop Times, such as for Stationary Security Service. However, MAA will not borrow operators, so don't use this if you need to borrow operators.
  • You can use the Battle List feature for automatic continuous combat across stages in the same area.
    • The three buttons below the Battle List from left to right are Batch Import, Add Stage, and Clear Stages.
      Right-clicking Add Stage adds a challenge mode stage; right-clicking Clear Stages clears all unchecked stages.
    • After importing an operation, the stage name will appear below the battle list. Confirm it's correct before adding the stage. You can drag stages to reorder them and check/uncheck to control execution.
    • When using this feature, start automatic combat from the map screen where the stages are located. The automatic combat queue will stop if sanity is insufficient, combat fails, or you don't achieve three stars.
    • Ensure all stages in the list are in the same area (navigable by swiping the map screen left or right).
  • Please remember to like high-quality operations to boost their ratings and encourage their creators.

Creating Operations

  • Please use the Operation Editor to create operations. You can refer to the Combat Operation Protocol for guidance.
  • Getting map coordinates:
    • After entering the stage name in the Operation Editor, a draggable and zoomable coordinate map will automatically load in the lower left corner, where you can click to set operator positions.
    • If you export the JSON after entering the stage name and then start an operation, a map image with coordinate information will be generated in the debug\map folder in your MAA directory.
    • Use PRTS.Map and change the Coordinate Display to MAA in settings.
  • Practice plans are supported.
  • We recommend including your name (as author), reference video links, and other helpful information in the operation description.
  • You're welcome to join the QQ group 1169188429 to discuss operation creation and related topics.