docs/src/integration/chip_vendors/renesas/ra_family.rst
.. |img_debug_btn| image:: /_static/images/renesas/debug_btn.png :alt: Debug button
Supported boards in the RA Family:
Run the Project
The official IDE of Renesas is called e\ |sup2| studio. Because it's Eclipse-based,
it runs on Windows, Linux, and Mac as well. Members of the RA family require
certain versions of the Flexible Software Package (FSP). See the individual
README.md files in the applicable repositories for info. FSPs can be downloaded
here <https://www.renesas.com/us/en/software-tool/flexible-software-package-fsp>__.
Please notice from FSP version 6.0 and above, LVGL is now part of the middleware section
of components. Therefore when cloning the latest versions of the supported LVGL board
repositories, recursive updating of the git submodules is no longer needed.
JLink is used for debugging, it can be downloaded here <https://www.segger.com/downloads/jlink/>__.
Clone the ready-to-use repository for your selected board, for FSP version prior to 6.0:
.. code-block:: shell
git clone https://github.com/lvgl/lv_port_renesas_ek-ra8d1_gcc.git --recurse-submodules
Downloading the .zip from GitHub doesn't work as it doesn't download the submodules.
Clone the ready-to-use repository for your selected board, for FSP version from 6.0 and above:
.. code-block:: shell
git clone https://github.com/lvgl/lv_port_renesas_ek-ra8d1_gcc.git
Open e\ |sup2| studio, go to File -> Import project and select
General / Existing projects into workspace.
Select the cloned folder and press Finish.
Double-click on configuration.xml. This will activate the Configuration Window.
Renesas' Flexible Software Package (FSP) includes BSP and HAL layer support extended with multiple RTOS variants and other middleware stacks. The components will be available via code generation, including the entry point in "main.c".
Press Generate Project Content in the top right corner.
.. image:: /_static/images/renesas/generate.png :alt: Code generation with FSP
Build the project by pressing Ctrl + Alt + B
Click the Debug button (|img_debug_btn|). If prompted with Debug Configurations,
on the Debugger tab select the J-Link ARM as Debug hardware and the proper
IC as Target Device:
R7FA8D1BH for EK-RA8D1
.. image:: /_static/images/renesas/debug_ra8.png :alt: Debugger parameters for RA8
R7FA6M3AH for EK-RA6M3G
.. image:: /_static/images/renesas/debug_ra6.png :alt: Debugger parameters for RA6
.. note::
On EK-RA8D1 boards, the SW1 DIP switch 7 (in the middle of the board) should be
ON, all others are OFF.
Also note opening a project previously built on top of the FSP prior to v6.0 will trigger a dialog asking whether the user wants to migrate to the new FSP v6.0. The migration will not break the project,.
Modify the project
The entry point of the main task is contained in src/LVGL_thread_entry.c.
You can disable the LVGL demos (or just comment them out) and call some
lv_example_...() functions, or add your own custom code.
src/lv_conf.h (or src/lv_conf_user.h) contains the most important settings for LVGL. Namely:
LV_COLOR_DEPTH to set LVGL's default color depthLV_MEM_SIZE to set the maximum RAM available to LVGLLV_USE_DAVE2D to enable the GPUHardware and software components can be modified in a visual way using the
Configuration Window.
As of e\ |sup2| Studio 2025-04.1 and FSP 6.0.0, LVGL is a managed component.
Support
In case of any problems or questions open an issue in the corresponding repository.