docs/src/common-widget-features/layers.rst
.. _layers:
When the term "layer" is used in LVGL documentation, it may refer to one of several things:
layers_creation creates a natural layering (Z-order) of
Widgets sharing the same parent.draw_layers.display_screen_layers are part of each :ref:display object.#1 is covered below. #2 and #3 are covered in :ref:draw_layers and
:ref:display_screen_layers respectively.
.. _layers_creation:
Order of Creation
By default, LVGL draws new Widgets on top of old Widgets.
For example, assume we add a button to a parent Widget named button1 and then another button named button2. Then button1 (along with its child Widget(s)) will be in the background and can be covered by button2 and its children.
.. image:: /_static/images/layers.png
.. code-block:: c
/* Create a screen / lv_obj_t * scr = lv_obj_create(NULL); lv_screen_load(scr); / Load the screen */
/* Create 2 buttons / lv_obj_t * btn1 = lv_button_create(scr); / Create the first button on the screen / lv_obj_set_pos(btn1, 60, 40); / Set the position of the first button */
lv_obj_t * btn2 = lv_button_create(scr); /* Create the second button on the screen / lv_obj_set_pos(btn2, 180, 80); / Set the position of the second button */
/* Add labels to the buttons / lv_obj_t * label1 = lv_label_create(btn1); / Create a label on the first button / lv_label_set_text(label1, "Button 1"); / Set the text of the label */
lv_obj_t * label2 = lv_label_create(btn2); /* Create a label on the second button / lv_label_set_text(label2, "Button 2"); / Set the text of the label */
/* Delete the second label */ lv_obj_delete(label2);
.. _layers_order:
There are three explicit ways to change a Widget's layer position (Z-order) among Widgets that share the same parent:
Use :cpp:expr:lv_obj_move_to_index(widget, idx) to move a Widget to a new index.
:0: Background :child_count - 1: Foreground :< 0: Count down from the top (-1 = topmost). :lv_obj_get_index(widget) - 1: Move down 1 layer. :lv_obj_get_index(widget) + 1: Move up 1 layer.
Use :cpp:expr:lv_obj_swap(widget1, widget2) to swap the layer positions (Z-orders)
of the two Widgets.
When :cpp:expr:lv_obj_set_parent(widget, new_parent) is used, widget will
become the foremost child of new_parent.
.. _layers_api:
API
.. API equals: lv_obj_get_index lv_obj_move_to_index lv_obj_swap lv_obj_set_parent