docs/contribute/icons/metadata-conventions/use-case-guide.md
This guide shows how to write clear use cases for Lucide icons.
Describe what the interface tells the user. Do not write from the contributor's point of view.
:::: example ::: do <LucideIcon :iconNode="wifiOff" /> Indicating a device is offline or unreachable This describes the role the icon plays in an interface. ::: ::: dont <LucideIcon :iconNode="wifiOff" /> I need an icon for my offline device screen This explains the contributor's situation, not the icon's purpose. ::: ::::
A use case should explain what the icon means in context. Do not repeat the icon name or only describe the drawing.
:::: example
::: do <LucideIcon :iconNode="microchip" /> Representing processors, chips, or embedded hardware
This explains microchip without repeating the name.
:::
::: dont <LucideIcon :iconNode="microchip" /> it's a microchip icon
This duplicates the icon name and does not explain where the icon would be used.
:::
::::
Some icons have broad meanings. Add context when it makes the use case clearer.
:::: example ::: do <LucideIcon :iconNode="heading2" /> Applying a level-2 heading in text editors The phrase explains both the action and the product area. ::: ::: dont <LucideIcon :iconNode="heading2" /> Applying a heading This is less useful because it omits the level and context. ::: ::::
Each entry should cover one clear idea. Split different meanings into separate entries.
:::: example ::: do <LucideIcon :iconNode="squareParking" /> Marking parking locations on maps This is short, clear, and focused on one interface function. ::: ::: dont <LucideIcon :iconNode="squareParking" /> Marking parking, transport, maps, cars, garages, and places This reads like a tag list and mixes several ideas. ::: ::::
For related icons, describe what makes each variant different.
:::: example
::: do <LucideIcon :iconNode="batteryLow" /> Indicating a low battery charge level
This is specific to battery-low and sets it apart from other battery icons.
:::
::: dont <LucideIcon :iconNode="batteryLow" /> Representing battery status
This is too generic and could apply to every battery variant.
:::
::::
Use cases should make sense after the pull request is merged.
:::: example ::: do <LucideIcon :iconNode="handshake" /> Signifying a deal, agreement, or partnership This keeps the useful meaning without depending on outside context. ::: ::: dont <LucideIcon :iconNode="handshake" /> Same as above in #1234 This depends on a discussion readers may never see. ::: ::::
Use cases should usually be 4 to 12 words. Prefer a short phrase over a long explanation.
:::: example ::: do <LucideIcon :iconNode="search" /> Searching files by name or content This is short enough to scan and specific enough to understand. ::: ::: dont <LucideIcon :iconNode="search" /> This icon can be used when users want to search through all of their files and folders to find something This is too long and reads like product copy instead of metadata. ::: ::::
Use cases are metadata phrases, not full sentences.
:::: example ::: do <LucideIcon :iconNode="creditCard" /> Confirming a successful payment This matches the phrase style used across icon metadata. ::: ::: dont <LucideIcon :iconNode="creditCard" /> Confirming a successful payment. The period adds unnecessary punctuation and makes entries inconsistent. ::: ::::
Use plain text only. Formatting belongs in documentation, not metadata values.
:::: example ::: do <LucideIcon :iconNode="triangleAlert" /> Warning users about a destructive action This works in search, generated pages, and other places that use metadata. ::: ::: dont <LucideIcon :iconNode="triangleAlert" /> <span>Warning users about a destructive action ⚠️</span> Markdown and emoji can show up in generated UI and make metadata harder to reuse. ::: ::::
Use cases should describe meaning, not how the SVG was made.
:::: example ::: do <LucideIcon :iconNode="crop" /> Representing cropped or trimmed content This explains the icon's interface meaning. ::: ::: dont <LucideIcon :iconNode="crop" /> Showing a rectangle with two path cuts and adjusted Bezier handles This describes construction details that do not help people find or understand the icon. ::: ::::