Back to Linux

Input/Output

Documentation/userspace-api/media/v4l/io.rst

7.01.7 KB
Original Source

.. SPDX-License-Identifier: GFDL-1.1-no-invariants-or-later .. c:namespace:: V4L

.. _io:

############ Input/Output ############ The V4L2 API defines several different methods to read from or write to a device. All drivers exchanging data with applications must support at least one of them.

The classic I/O method using the :c:func:read() and :c:func:write() function is automatically selected after opening a V4L2 device. When the driver does not support this method attempts to read or write will fail at any time.

Other methods must be negotiated. To select the streaming I/O method with memory mapped or user buffers applications call the :ref:VIDIOC_REQBUFS ioctl.

Video overlay can be considered another I/O method, although the application does not directly receive the image data. It is selected by initiating video overlay with the :ref:VIDIOC_S_FMT <VIDIOC_G_FMT> ioctl. For more information see :ref:overlay.

Generally exactly one I/O method, including overlay, is associated with each file descriptor. The only exceptions are applications not exchanging data with a driver ("panel applications", see :ref:open) and drivers permitting simultaneous video capturing and overlay using the same file descriptor, for compatibility with V4L and earlier versions of V4L2.

:ref:VIDIOC_S_FMT <VIDIOC_G_FMT> and :ref:VIDIOC_REQBUFS would permit this to some degree, but for simplicity drivers need not support switching the I/O method (after first switching away from read/write) other than by closing and reopening the device.

The following sections describe the various I/O methods in more detail.

.. toctree:: :maxdepth: 1

rw
mmap
userp
dmabuf
buffer
field-order