Documentation/bpf/prog_sk_lookup.rst
.. SPDX-License-Identifier: (GPL-2.0 OR BSD-2-Clause)
BPF sk_lookup program type (BPF_PROG_TYPE_SK_LOOKUP) introduces programmability
into the socket lookup performed by the transport layer when a packet is to be
delivered locally.
When invoked BPF sk_lookup program can select a socket that will receive the
incoming packet by calling the bpf_sk_assign() BPF helper function.
Hooks for a common attach point (BPF_SK_LOOKUP) exist for both TCP and UDP.
BPF sk_lookup program type was introduced to address setup scenarios where
binding sockets to an address with bind() socket call is impractical, such
as:
INADRR_ANY is not possible due to a port
conflict,Such setups would require creating and bind()'ing one socket to each of the
IP address/port in the range, leading to resource consumption and potential
latency spikes during socket lookup.
BPF sk_lookup program can be attached to a network namespace with
bpf(BPF_LINK_CREATE, ...) syscall using the BPF_SK_LOOKUP attach type and a
netns FD as attachment target_fd.
Multiple programs can be attached to one network namespace. Programs will be invoked in the same order as they were attached.
The attached BPF sk_lookup programs run whenever the transport layer needs to find a listening (TCP) or an unconnected (UDP) socket for an incoming packet.
Incoming traffic to established (TCP) and connected (UDP) sockets is delivered as usual without triggering the BPF sk_lookup hook.
The attached BPF programs must return with either SK_PASS or SK_DROP
verdict code. As for other BPF program types that are network filters,
SK_PASS signifies that the socket lookup should continue on to regular
hashtable-based lookup, while SK_DROP causes the transport layer to drop the
packet.
A BPF sk_lookup program can also select a socket to receive the packet by
calling bpf_sk_assign() BPF helper. Typically, the program looks up a socket
in a map holding sockets, such as SOCKMAP or SOCKHASH, and passes a
struct bpf_sock * to bpf_sk_assign() helper to record the
selection. Selecting a socket only takes effect if the program has terminated
with SK_PASS code.
When multiple programs are attached, the end result is determined from return codes of all the programs according to the following rules:
SK_PASS and selected a valid socket, the socket
is used as the result of the socket lookup.SK_PASS and selected a socket, the last
selection takes effect.SK_DROP, and no program returned SK_PASS and
selected a socket, socket lookup fails.SK_PASS and none of them selected a socket,
socket lookup continues on.In its context, an instance of struct bpf_sk_lookup, BPF sk_lookup program
receives information about the packet that triggered the socket lookup. Namely:
AF_INET or AF_INET6),IPPROTO_TCP or IPPROTO_UDP),bpf_sk_assign().Refer to struct bpf_sk_lookup declaration in linux/bpf.h user API
header, and bpf-helpers(7) <https://man7.org/linux/man-pages/man7/bpf-helpers.7.html>_ man-page section
for bpf_sk_assign() for details.
See tools/testing/selftests/bpf/prog_tests/sk_lookup.c for the reference
implementation.