website/versioned_docs/version-4.1/plugins/pixel-perfect-rendering/widths/full-bar-width.md
:::tip
It is recommend that you first read the Pixel Perfect Rendering page.
:::
The following functions can be used to get the calculated width that the library would use for the full width of a bar (data point) at a specific bar spacing and device pixel ratio. This can be used when you would like to use the full width available for each data point on the x axis, and don't want any gaps to be visible.
interface BitmapPositionLength {
/** coordinate for use with a bitmap rendering scope */
position: number;
/** length for use with a bitmap rendering scope */
length: number;
}
/**
* Calculates the position and width which will completely full the space for the bar.
* Useful if you want to draw something that will not have any gaps between surrounding bars.
* @param xMedia - x coordinate of the bar defined in media sizing
* @param halfBarSpacingMedia - half the width of the current barSpacing (un-rounded)
* @param horizontalPixelRatio - horizontal pixel ratio
* @returns position and width which will completely full the space for the bar
*/
export function fullBarWidth(
xMedia: number,
halfBarSpacingMedia: number,
horizontalPixelRatio: number
): BitmapPositionLength {
const fullWidthLeftMedia = xMedia - halfBarSpacingMedia;
const fullWidthRightMedia = xMedia + halfBarSpacingMedia;
const fullWidthLeftBitmap = Math.round(
fullWidthLeftMedia * horizontalPixelRatio
);
const fullWidthRightBitmap = Math.round(
fullWidthRightMedia * horizontalPixelRatio
);
const fullWidthBitmap = fullWidthRightBitmap - fullWidthLeftBitmap;
return {
position: fullWidthLeftBitmap,
length: fullWidthBitmap,
};
}