website/content.en/ChapterFour/1000~1099/1091.Shortest-Path-in-Binary-Matrix.md
In an N by N square grid, each cell is either empty (0) or blocked (1).
A clear path from top-left to bottom-right has length k if and only if it is composed of cells C_1, C_2, ..., C_k such that:
C_i and C_{i+1} are connected 8-directionally (ie., they are different and share an edge or corner)C_1 is at location (0, 0) (ie. has value grid[0][0])C_k is at location (N-1, N-1) (ie. has value grid[N-1][N-1])C_i is located at (r, c), then grid[r][c] is empty (ie. grid[r][c] == 0).Return the length of the shortest such clear path from top-left to bottom-right. If such a path does not exist, return -1.
Example 1:
Input: [[0,1],[1,0]]
Output: 2
Example 2:
Input: [[0,0,0],[1,1,0],[1,1,0]]
Output: 4
Note:
1 <= grid.length == grid[0].length <= 100grid[r][c] is 0 or 1In an N × N square grid, each cell has two states: empty (0) or blocked (1). A clear path from the top-left to the bottom-right with length k is composed of cells C_1, C_2, ..., C_k that satisfy the following conditions:
Return the length of the shortest clear path from the top-left to the bottom-right. If no such path exists, return -1.
var dir = [][]int{
{-1, -1},
{-1, 0},
{-1, 1},
{0, 1},
{0, -1},
{1, -1},
{1, 0},
{1, 1},
}
func shortestPathBinaryMatrix(grid [][]int) int {
visited := make([][]bool, 0)
for range make([]int, len(grid)) {
visited = append(visited, make([]bool, len(grid[0])))
}
dis := make([][]int, 0)
for range make([]int, len(grid)) {
dis = append(dis, make([]int, len(grid[0])))
}
if grid[0][0] == 1 {
return -1
}
if len(grid) == 1 && len(grid[0]) == 1 {
return 1
}
queue := []int{0}
visited[0][0], dis[0][0] = true, 1
for len(queue) > 0 {
cur := queue[0]
queue = queue[1:]
curx, cury := cur/len(grid[0]), cur%len(grid[0])
for d := 0; d < 8; d++ {
nextx := curx + dir[d][0]
nexty := cury + dir[d][1]
if isInBoard(grid, nextx, nexty) && !visited[nextx][nexty] && grid[nextx][nexty] == 0 {
queue = append(queue, nextx*len(grid[0])+nexty)
visited[nextx][nexty] = true
dis[nextx][nexty] = dis[curx][cury] + 1
if nextx == len(grid)-1 && nexty == len(grid[0])-1 {
return dis[nextx][nexty]
}
}
}
}
return -1
}
func isInBoard(board [][]int, x, y int) bool {
return x >= 0 && x < len(board) && y >= 0 && y < len(board[0])
}