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Reference

docs/developers/reference.md

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Reference

Lua

  • Callbacks, functions that hook into various game events.
  • Common helper objects, sundry helper functions.
  • The game module, functions to interact with the current game.
  • The events module, functions that report lists of observations.
  • Factory functions, objects used to create levels.
  • Maps, functions to convert a text level to a Quake III Arena map.
  • Rendering, sundry functions for drawing to the screen.
  • Image, functions for loading and scaling image files into tensors.
  • Tensor, a small tensor library for manipulating numerical data in DeepMind Lab.