jyx2/Assets/Resources/TileWorldCreator/_Documentation/Getting Started.html
Full documentation can be found here: Documentation
Create a new Unity project with a new scene
Import TileWorldCreator package from the AssetStore
Locate the TileWorldCreator prefab in the root folder of TileWorldCreator
Drag and drop the prefab to your scene
You can now create a new configuration file (.asset file) or load an existing one from the package.
After you have loaded or created a new configuration file click on the button Generate new
You can edit the map in the scene view left-click adds new tiles, right-click removes existing tiles.
If you are happy with the current map click on Build
! Please note that if you have created a new configuration file you will have to set your tiles first, before you can build your map.