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Networking.h
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1 /*
2 * Copyright (c) 2022, NVIDIA CORPORATION. All rights reserved.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice shall be included in
12 * all copies or substantial portions of the Software.
13 *
14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
17 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
19 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
20 * DEALINGS IN THE SOFTWARE.
21 */
22
23 #ifndef __NETWORKING_H_
24 #define __NETWORKING_H_
25
26 #include <string>
27 #include <vector>
28
29 #include "IPv4.h"
30 #include "IPv6.h"
31
32
38 std::string getHostname();
39
40
51 std::string getHostByName( const char* name, uint32_t retries=10 );
52
53
70 uint32_t getHostByName( const char* name, void* ipAddress, uint32_t size, uint32_t retries=10 );
71
72
78 struct NetworkInterface
79 {
84 {
88 } ipv4;
89
91 {
94 } ipv6;
95 };
96
97
104 std::vector<NetworkInterface> getNetworkInterfaces();
105
110 int findNetworkInterface( const std::vector<NetworkInterface>& interfaces, const char* name );
111
116 void printNetworkInterfaces( const std::vector<NetworkInterface>& interfaces );
117
118
123 #define LOG_NETWORK "[network] "
124
125 #endif
struct NetworkInterface::IPv6 ipv6
std::vector< NetworkInterface > getNetworkInterfaces()
Retrieve info about the different IPv4/IPv6 network interfaces of the system.
Definition: Networking.h:83
NetworkInterface::IPv6::prefix
std::string prefix
IPv6 prefix.
Definition: Networking.h:93
bool up
true if the interface is up, false if down
Definition: Networking.h:81
std::string getHostByName(const char *name, uint32_t retries=10)
Resolve the IP address of a given hostname or domain using DNS lookup, and return it as a string.
void printNetworkInterfaces(const std::vector< NetworkInterface > &interfaces)
Print out a list of network interfaces.
int findNetworkInterface(const std::vector< NetworkInterface > &interfaces, const char *name)
Find the index of a network interface by name from the list of interfaces.
NetworkInterface::IPv4::broadcast
std::string broadcast
IPv4 broadcast.
Definition: Networking.h:87
std::string getHostname()
Retrieve the host system's network hostname.
NetworkInterface::IPv4::netmask
std::string netmask
IPv4 netmask.
Definition: Networking.h:86
NetworkInterface::IPv4::address
std::string address
IPv4 address.
Definition: Networking.h:85
Info about a particular network interface.
Definition: Networking.h:78
Definition: Networking.h:90
struct NetworkInterface::IPv4 ipv4
std::string name
name of the network interface (e.g.
Definition: Networking.h:80
NetworkInterface::IPv6::address
std::string address
IPv6 address.
Definition: Networking.h:92