docs/content/en/host-and-deploy/host-on-render/index.md
Use these instructions to enable continuous deployment from a GitHub repository. The same general steps apply for other Git providers such as GitLab or Bitbucket.
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Please complete the following tasks before continuing:
hugo server command.Step 1
: Create a render.yaml file in the root of your project, adjusting the tool versions and time zone as needed.
services:
- type: web
name: hosting-render
repo: https://github.com/jmooring/hosting-render
runtime: static
buildCommand: chmod a+x build.sh && ./build.sh
staticPublishPath: public
envVars:
- key: DART_SASS_VERSION
value: 1.101.0
- key: GO_VERSION
value: 1.26.4
- key: HUGO_VERSION
value: 0.163.3
- key: NODE_VERSION
value: 24.16.0
- key: TZ
value: Europe/Oslo
Step 2
: Create a build.sh file in the root of your project.
#!/usr/bin/env bash
#------------------------------------------------------------------------------
# @file
# Builds a Hugo project hosted on Render.
#
# Render automatically installs Node.js and any Node.js dependencies.
#------------------------------------------------------------------------------
# Exit on error, undefined variables, or pipe failures
set -euo pipefail
# Set the build cache directory
HUGO_CACHEDIR="${PWD}/.cache/hugo"
# Perform cleanup
cleanup() {
if [[ -n "${build_temp_dir:-}" && -d "${build_temp_dir}" ]]; then
rm -rf "${build_temp_dir}"
fi
}
# Register the cleanup trap
trap cleanup EXIT SIGINT SIGTERM
main() {
# Export the build cache directory
export HUGO_CACHEDIR
# Create a temporary directory for downloads
build_temp_dir=$(mktemp -d)
# Create a local tools directory
mkdir -p "${HOME}/.local"
# Install Dart Sass
echo "Installing Dart Sass ${DART_SASS_VERSION}..."
curl -sfL --output-dir "${build_temp_dir}" -O "https://github.com/sass/dart-sass/releases/download/${DART_SASS_VERSION}/dart-sass-${DART_SASS_VERSION}-linux-x64.tar.gz"
tar -C "${HOME}/.local" -xf "${build_temp_dir}/dart-sass-${DART_SASS_VERSION}-linux-x64.tar.gz"
export PATH="${HOME}/.local/dart-sass:${PATH}"
# Install Go
if [[ -f "go.mod" ]]; then
echo "Installing Go ${GO_VERSION}..."
curl -sfL --output-dir "${build_temp_dir}" -O "https://go.dev/dl/go${GO_VERSION}.linux-amd64.tar.gz"
tar -C "${HOME}/.local" -xf "${build_temp_dir}/go${GO_VERSION}.linux-amd64.tar.gz"
export PATH="${HOME}/.local/go/bin:${PATH}"
fi
# Install Hugo
echo "Installing Hugo ${HUGO_VERSION}..."
curl -sfL --output-dir "${build_temp_dir}" -O "https://github.com/gohugoio/hugo/releases/download/v${HUGO_VERSION}/hugo_${HUGO_VERSION}_linux-amd64.tar.gz"
mkdir -p "${HOME}/.local/hugo"
tar -C "${HOME}/.local/hugo" -xf "${build_temp_dir}/hugo_${HUGO_VERSION}_linux-amd64.tar.gz"
export PATH="${HOME}/.local/hugo:${PATH}"
# Log tool versions
echo "Logging tool versions..."
command -v sass &> /dev/null && echo "Dart Sass: $(sass --version)" || echo "Dart Sass: not installed"
command -v go &> /dev/null && echo "Go: $(go version)" || echo "Go: not installed"
command -v hugo &> /dev/null && echo "Hugo: $(hugo version)" || echo "Hugo: not installed"
command -v node &> /dev/null && echo "Node.js: $(node --version)" || echo "Node.js: not installed"
# Configure Git
echo "Configuring Git..."
git config --global core.quotepath false
# Fetch full Git history
if [[ $(git rev-parse --is-shallow-repository) == true ]]; then
echo "Fetching full Git history..."
git fetch --unshallow
fi
# Initialize Git submodules
if [[ -f .gitmodules ]]; then
echo "Initializing Git submodules..."
git submodule update --init --recursive
fi
# Build the project
echo "Building the project..."
hugo build --gc --minify
}
main "$@"
Step 3
: In your project configuration, change the location of the image cache to the cacheDir as shown below:
{{< code-toggle file=hugo copy=true >}} [caches.images] dir = ':cacheDir/images' {{< /code-toggle >}}
See configure file caches for more information.
Step 4 : Commit the changes to your local Git repository and push to your GitHub repository.
Step 5 : On the Render dashboard, press the Add new button and select "Blueprint" from the drop-down menu.
Step 6 : Press the GitHub button to connect to your GitHub account.
Step 7 : Press the Authorize Render button to allow the Render application to access your GitHub account.
Step 8 : Select the GitHub account where you want to install the Render application.
Step 9 : Authorize the Render application to access all repositories or only select repositories, then press the Install button.
Step 10 : On the "Create a new Blueprint Instance in My Workspace" page, press the Connect button to the right of the name of your GitHub repository.
Step 11 : Enter a unique name for your Blueprint, then press the Deploy Blueprint button at the bottom of the page.
Step 12 : Wait for the site to build and deploy, then click on the "Resources" link on the left side of the page.
Step 13 : Click on the link to the static site resource.
Step 14 : Click on the link to your published site.
In the future, whenever you push a change from your local Git repository, Render will rebuild and deploy your site.