optional-skills/creative/creative-ideation/references/methods/compression-progress.md
Jürgen Schmidhuber, Formal Theory of Creativity (1990–2010). Beauty = compressibility given prior knowledge. Interestingness = the change in compressibility as you learn. A worthwhile project is one that, on completion, would compress your model of the world.
I(D, O(t)) = B(D, O(t)) − B(D, O(t−1))
Interestingness = first derivative of beauty over time. Pure noise (no learnable pattern) and fully-known pattern (already compressed) are both boring. Beauty lives between.
For each candidate, ask:
Highest answers across all three = pursue.
Where is the work entirely predictable? (too known) Entirely unpredictable? (too random) Where does it sit in the learnable-but-not-yet-learned zone? Strong work has more of the third.
User has three options:
git rebase --interactive produced its conflicts, by reconstructing the commit graph mid-rebase.Analysis:
Recommend B.
Source: people.idsia.ch/~juergen/creativity.html