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Method Catalog

optional-skills/creative/creative-ideation/references/method-catalog.md

2026.7.14.8 KB
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Method Catalog

One-line summary + when-to-use for every method. Cross-reference with heuristics.md and the routing table in SKILL.md.

Random-stimulus

MethodUse when
methods/oblique-strategies.mdStuck mid-project; have material, need to disrupt the loop. Native domain: music; works for anything.
methods/lateral-provocations.mdIdea too safe; need to break frame with PO operator or random word.
methods/chance-and-remix.mdExisting material feels exhausted; have media to remix (Cage chance ops, Burroughs cut-up, Surrealist exquisite corpse, Situationist détournement).

Constraint-driven

MethodUse when
methods/oulipo.mdWriting, especially poetry/fiction. Lipograms, S+7, snowballs, palindromes.
methods/scamper.mdHave a base idea, want 7 systematic variations cheaply.
full-prompt-library.mdBlank-page default. wttdotm-style project constraints. Sectioned by domain (General / Software / Physical / Social / Lists) — pick from the matching section, not the whole library.

Theoretical

MethodUse when
methods/compression-progress.mdPicking research questions or selecting between projects. Schmidhuber: a worthwhile project compresses your model of the world.
methods/analogy-and-blending.mdStuck inside one frame; need to import structure from a remote domain (Synectics, bisociation, conceptual blending).
methods/pataphysics.mdPush past plausibility; specify the impossible thing in detail.

Engineering / systems

MethodUse when
methods/triz-principles.mdTechnical contradiction (improving X degrades Y). Altshuller's 40 principles + contradiction matrix.
methods/leverage-points.mdCivic / org / institutional change. Meadows' 12 places to intervene.
methods/pattern-languages.mdDesign with established practice (architecture, UX, product). Christopher Alexander.
methods/first-principles.mdSuspect accumulated practice carries forward assumptions that no longer apply.
methods/polya.mdMath, physics, algorithms, debugging, formal problems.
methods/biomimicry.mdPhysical design problem with likely natural-system analog.

Generation / discipline

MethodUse when
methods/volume-generation.mdNeed many ideas fast (Crazy 8s, brainwriting, James Webb Young).
methods/creative-discipline.mdLong-term practice (Tharp, LeWitt, Cleese, Cameron). Not single-session.

Selection / refinement

MethodUse when
methods/premortem-and-inversion.mdPressure-test a plan; choose between candidates (Klein + Munger).
methods/defamiliarization.mdSubject is so familiar you've stopped seeing it (Shklovsky, Brecht).

Mapping / drift

MethodUse when
methods/derive-and-mapping.mdEntering unfamiliar territory; life decision; site-specific work (Debord, Lynch, Bachelard).
methods/affinity-diagrams.mdPile of qualitative items needs structure (Kawakita KJ method).

Domain-specific

MethodUse when
methods/story-skeletons.mdNarrative writing. Coats's Pixar 22, Saunders's escalation, Le Guin's carrier bag. Deliberately not Hero's Journey.
methods/jobs-to-be-done.mdProduct / service / business design. Christensen.

Choosing between similar methods

Tempted to useConsider alsoWhy
Oblique StrategiesLateral provocationsStrategies = poetic random; provocations = procedural
OuLiPoChance and remixOuLiPo = rule-based; chance = rule-free
TRIZFirst principlesTRIZ uses pattern library; first principles refuses pattern
Leverage pointsPattern languagesMeadows = where to intervene; Alexander = what to design
Compression progressPólyaSchmidhuber = which question; Pólya = how to attack it
DefamiliarizationSynecticsDefamiliarization destroys the familiar; Synectics constructs from it
PremortemPataphysicsPremortem mitigates extremes; pataphysics celebrates them
Crazy 8sSCAMPERCrazy 8s = from blank page; SCAMPER = from existing base
DériveAffinity diagramsDérive explores; KJ synthesizes after exploration

Deliberately not in the catalog

  • Hero's Journey / Save the Cat / 3-Act / Story Circle. Story formulas, not ideation methods. They flatten work into tired shapes. methods/story-skeletons.md includes alternatives.
  • Design Thinking as franchise. The underlying methods (interviews, affinity mapping, ideation, prototyping) are here under their actual names.
  • Mind maps, Six Hats, fishbone. Containers for ideation, not generators. The methods here generate.
  • Disrupt-X / blue-ocean / lean-startup. Positioning frameworks, not generative ones.
  • Generic LLM brainstorming. Exactly what this skill exists to displace.