docs/api/HarmonyLib.Priority.html
A patch priority
System.Object
Priority
public static class Priority
Patch first
public const int First = 800
| Type | Description |
|---|---|
| System.Int32 |
Patch with high priority
public const int High = 600
| Type | Description |
|---|---|
| System.Int32 |
Patch with higher than normal priority
public const int HigherThanNormal = 500
| Type | Description |
|---|---|
| System.Int32 |
Patch last
public const int Last = 0
| Type | Description |
|---|---|
| System.Int32 |
Patch with low priority
public const int Low = 200
| Type | Description |
|---|---|
| System.Int32 |
Patch with lower than normal priority
public const int LowerThanNormal = 300
| Type | Description |
|---|---|
| System.Int32 |
Patch with normal priority
public const int Normal = 400
| Type | Description |
|---|---|
| System.Int32 |
Patch with very high priority
public const int VeryHigh = 700
| Type | Description |
|---|---|
| System.Int32 |
Patch with very low priority
public const int VeryLow = 100
| Type | Description |
|---|---|
| System.Int32 |