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AttachmentPoint

docs/android/dokka/filament-android/com.google.android.filament/-render-target/-attachment-point/index.md

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Original Source

//filament-android/com.google.android.filament/RenderTarget/AttachmentPoint

AttachmentPoint

[main]
enum AttachmentPoint

An attachment point is a slot that can be assigned to a Texture.

Entries

COLOR[main]
COLOR
COLOR1[main]
COLOR1
COLOR2[main]
COLOR2
COLOR3[main]
COLOR3
COLOR4[main]
COLOR4
COLOR5[main]
COLOR5
COLOR6[main]
COLOR6
COLOR7[main]
COLOR7
DEPTH[main]
DEPTH

Functions

NameSummary
valueOf[main]
open fun valueOf(name: String): RenderTarget.AttachmentPoint
Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
values[main]
open fun values(): Array<RenderTarget.AttachmentPoint>
Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants.