_content/blog/pipelines.md
Go's concurrency primitives make it easy to construct streaming data pipelines that make efficient use of I/O and multiple CPUs. This article presents examples of such pipelines, highlights subtleties that arise when operations fail, and introduces techniques for dealing with failures cleanly.
There's no formal definition of a pipeline in Go; it's just one of many kinds of concurrent programs. Informally, a pipeline is a series of stages connected by channels, where each stage is a group of goroutines running the same function. In each stage, the goroutines
Each stage has any number of inbound and outbound channels, except the first and last stages, which have only outbound or inbound channels, respectively. The first stage is sometimes called the source or producer; the last stage, the sink or consumer.
We'll begin with a simple example pipeline to explain the ideas and techniques. Later, we'll present a more realistic example.
Consider a pipeline with three stages.
The first stage, gen, is a function that converts a list of integers to a
channel that emits the integers in the list. The gen function starts a
goroutine that sends the integers on the channel and closes the channel when all
the values have been sent:
{{code "pipelines/square.go" /func gen/ /^}/}}
The second stage, sq, receives integers from a channel and returns a
channel that emits the square of each received integer. After the
inbound channel is closed and this stage has sent all the values
downstream, it closes the outbound channel:
{{code "pipelines/square.go" /func sq/ /^}/}}
The main function sets up the pipeline and runs the final stage: it receives
values from the second stage and prints each one, until the channel is closed:
{{code "pipelines/square.go" /func main/ /^}/}}
Since sq has the same type for its inbound and outbound channels, we
can compose it any number of times. We can also rewrite main as a
range loop, like the other stages:
{{code "pipelines/square2.go" /func main/ /^}/}}
Multiple functions can read from the same channel until that channel is closed; this is called fan-out. This provides a way to distribute work amongst a group of workers to parallelize CPU use and I/O.
A function can read from multiple inputs and proceed until all are closed by multiplexing the input channels onto a single channel that's closed when all the inputs are closed. This is called fan-in.
We can change our pipeline to run two instances of sq, each reading from the
same input channel. We introduce a new function, merge, to fan in the
results:
{{code "pipelines/sqfan.go" /func main/ /^}/}}
The merge function converts a list of channels to a single channel by starting
a goroutine for each inbound channel that copies the values to the sole outbound
channel. Once all the output goroutines have been started, merge starts one
more goroutine to close the outbound channel after all sends on that channel are
done.
Sends on a closed channel panic, so it's important to ensure all sends
are done before calling close. The
sync.WaitGroup type
provides a simple way to arrange this synchronization:
{{code "pipelines/sqfan.go" /func merge/ /^}/}}
There is a pattern to our pipeline functions:
This pattern allows each receiving stage to be written as a range loop and
ensures that all goroutines exit once all values have been successfully sent
downstream.
But in real pipelines, stages don't always receive all the inbound values. Sometimes this is by design: the receiver may only need a subset of values to make progress. More often, a stage exits early because an inbound value represents an error in an earlier stage. In either case the receiver should not have to wait for the remaining values to arrive, and we want earlier stages to stop producing values that later stages don't need.
In our example pipeline, if a stage fails to consume all the inbound values, the goroutines attempting to send those values will block indefinitely:
{{code "pipelines/sqleak.go" /first value/ /^}/}}
This is a resource leak: goroutines consume memory and runtime resources, and heap references in goroutine stacks keep data from being garbage collected. Goroutines are not garbage collected; they must exit on their own.
We need to arrange for the upstream stages of our pipeline to exit even when the downstream stages fail to receive all the inbound values. One way to do this is to change the outbound channels to have a buffer. A buffer can hold a fixed number of values; send operations complete immediately if there's room in the buffer:
{{raw c := make(chan int, 2) // buffer size 2 c <- 1 // succeeds immediately c <- 2 // succeeds immediately c <- 3 // blocks until another goroutine does <-c and receives 1}}
When the number of values to be sent is known at channel creation time, a buffer
can simplify the code. For example, we can rewrite gen to copy the list of
integers into a buffered channel and avoid creating a new goroutine:
{{code "pipelines/sqbuffer.go" /func gen/ /^}/}}
Returning to the blocked goroutines in our pipeline, we might consider adding a
buffer to the outbound channel returned by merge:
{{code "pipelines/sqbuffer.go" /func merge/ /unchanged/}}
While this fixes the blocked goroutine in this program, this is bad code. The
choice of buffer size of 1 here depends on knowing the number of values merge
will receive and the number of values downstream stages will consume. This is
fragile: if we pass an additional value to gen, or if the downstream stage
reads any fewer values, we will again have blocked goroutines.
Instead, we need to provide a way for downstream stages to indicate to the senders that they will stop accepting input.
When main decides to exit without receiving all the values from
out, it must tell the goroutines in the upstream stages to abandon
the values they're trying to send. It does so by sending values on a
channel called done. It sends two values since there are
potentially two blocked senders:
{{code "pipelines/sqdone1.go" /func main/ /^}/}}
The sending goroutines replace their send operation with a select statement
that proceeds either when the send on out happens or when they receive a value
from done. The value type of done is the empty struct because the value
doesn't matter: it is the receive event that indicates the send on out should
be abandoned. The output goroutines continue looping on their inbound
channel, c, so the upstream stages are not blocked. (We'll discuss in a moment
how to allow this loop to return early.)
{{code "pipelines/sqdone1.go" /func merge/ /unchanged/}}
This approach has a problem: each downstream receiver needs to know the number of potentially blocked upstream senders and arrange to signal those senders on early return. Keeping track of these counts is tedious and error-prone.
We need a way to tell an unknown and unbounded number of goroutines to stop sending their values downstream. In Go, we can do this by closing a channel, because a receive operation on a closed channel can always proceed immediately, yielding the element type's zero value.
This means that main can unblock all the senders simply by closing
the done channel. This close is effectively a broadcast signal to
the senders. We extend each of our pipeline functions to accept
done as a parameter and arrange for the close to happen via a
defer statement, so that all return paths from main will signal
the pipeline stages to exit.
{{code "pipelines/sqdone3.go" /func main/ /^}/}}
Each of our pipeline stages is now free to return as soon as done is closed.
The output routine in merge can return without draining its inbound channel,
since it knows the upstream sender, sq, will stop attempting to send when
done is closed. output ensures wg.Done is called on all return paths via
a defer statement:
{{code "pipelines/sqdone3.go" /func merge/ /unchanged/}}
Similarly, sq can return as soon as done is closed. sq ensures its out
channel is closed on all return paths via a defer statement:
{{code "pipelines/sqdone3.go" /func sq/ /^}/}}
Here are the guidelines for pipeline construction:
Pipelines unblock senders either by ensuring there's enough buffer for all the values that are sent or by explicitly signalling senders when the receiver may abandon the channel.
Let's consider a more realistic pipeline.
MD5 is a message-digest algorithm that's useful as a file checksum. The command
line utility md5sum prints digest values for a list of files.
% md5sum *.go
d47c2bbc28298ca9befdfbc5d3aa4e65 bounded.go
ee869afd31f83cbb2d10ee81b2b831dc parallel.go
b88175e65fdcbc01ac08aaf1fd9b5e96 serial.go
Our example program is like md5sum but instead takes a single directory as an
argument and prints the digest values for each regular file under that
directory, sorted by path name.
% go run serial.go .
d47c2bbc28298ca9befdfbc5d3aa4e65 bounded.go
ee869afd31f83cbb2d10ee81b2b831dc parallel.go
b88175e65fdcbc01ac08aaf1fd9b5e96 serial.go
The main function of our program invokes a helper function MD5All, which
returns a map from path name to digest value, then sorts and prints the results:
{{code "pipelines/serial.go" /func main/ /^}/}}
The MD5All function is the focus of our discussion. In
serial.go, the implementation uses no concurrency and
simply reads and sums each file as it walks the tree.
{{code "pipelines/serial.go" /MD5All/ /^}/}}
In parallel.go, we split MD5All into a two-stage
pipeline. The first stage, sumFiles, walks the tree, digests each file in
a new goroutine, and sends the results on a channel with value type result:
{{code "pipelines/parallel.go" /type result/ /}/ "HLresult"}}
sumFiles returns two channels: one for the results and another for the error
returned by filepath.Walk. The walk function starts a new goroutine to
process each regular file, then checks done. If done is closed, the walk
stops immediately:
{{code "pipelines/parallel.go" /func sumFiles/ /^}/}}
MD5All receives the digest values from c. MD5All returns early on error,
closing done via a defer:
{{code "pipelines/parallel.go" /func MD5All/ /^}/ "HLdone"}}
The MD5All implementation in parallel.go
starts a new goroutine for each file. In a directory with many large
files, this may allocate more memory than is available on the machine.
We can limit these allocations by bounding the number of files read in parallel. In bounded.go, we do this by creating a fixed number of goroutines for reading files. Our pipeline now has three stages: walk the tree, read and digest the files, and collect the digests.
The first stage, walkFiles, emits the paths of regular files in the tree:
{{code "pipelines/bounded.go" /func walkFiles/ /^}/}}
The middle stage starts a fixed number of digester goroutines that receive
file names from paths and send results on channel c:
{{code "pipelines/bounded.go" /func digester/ /^}/ "HLpaths"}}
Unlike our previous examples, digester does not close its output channel, as
multiple goroutines are sending on a shared channel. Instead, code in MD5All
arranges for the channel to be closed when all the digesters are done:
{{code "pipelines/bounded.go" /fixed number/ /End of pipeline/ "HLc"}}
We could instead have each digester create and return its own output channel, but then we would need additional goroutines to fan-in the results.
The final stage receives all the results from c then checks the
error from errc. This check cannot happen any earlier, since before
this point, walkFiles may block sending values downstream:
{{code "pipelines/bounded.go" /m := make/ /^}/ "HLerrc"}}
This article has presented techniques for constructing streaming data pipelines in Go. Dealing with failures in such pipelines is tricky, since each stage in the pipeline may block attempting to send values downstream, and the downstream stages may no longer care about the incoming data. We showed how closing a channel can broadcast a "done" signal to all the goroutines started by a pipeline and defined guidelines for constructing pipelines correctly.
Further reading:
select.