Back to Gfx

gfx-backend-dx12

src/backend/dx12/README.md

latest496 B
Original Source

gfx-backend-dx12

DX12 backend for gfx.

Normalized Coordinates

RenderDepthTexture

Binding Model

Dimensions of the model:

  1. Space: 0..8
  2. Binding (tight): constant buffers (CBV), shader resources (SRV), unordered access (UAV), samplers

Mirroring

TODO