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Cpp20 Modules

doc/cpp20-modules.md

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@page cpp20-modules C++20 Modules

[!WARNING] This feature is still in development, and the API may change in future releases. Your contribution is needed to help us improve the compatibility and usability of C++ modules in FTXUI. If you encounter any issues or have suggestions, please open an issue.

FTXUI experimentally supports C++20 modules to reduce compilation times and improve code organization. Each part of the library has a corresponding module, split into partitions per each header.

Use the FTXUI_BUILD_MODULES option to build the FTXUI project itself to provide C++20 modules, for example with CMake and Ninja:

sh
cmake \
    -DCMAKE_GENERATOR=Ninja \
    -DFTXUI_BUILD_MODULES=ON \
    ..

ninja

[!NOTE] To use modules, you need a C++≥20 compatible compiler, CMake version 3.20 or higher, and use a compatible generator like Ninja. Note that Makefile generators do not support modules.

Then, in your own code you can consume the modules and code as normal:

cpp
import ftxui;

using ftxui::App;
using ftxui::Button;
using ftxui::Component;

int main() {
  App app = App::TerminalOutput();
  Component button = Button("Click me", app.ExitLoopClosure());
  screen.Loop(button);
  return 0;
}

Writing import ftxui; is equivalent to including all <ftxui/**/*.hpp> headers, and provides the entire library through the singular module.

To properly find and link the modules with CMake, use target_link_libraries to get the right compiler, linker, etc. flags.

cmake
target_link_libraries(my_executable
    #...whatever...
    PRIVATE ftxui::modules
)

Module list

While import ftxui; provides the entire library, FTXUI is designed in layers. If you only need specific functionalities, you can import the independent modules directly:

  • ftxui (Convenience module that re-exports all of the below)
    • ftxui.component (Interactive components, events, and event loops)
    • ftxui.dom (Layout and styling via Elements)
    • ftxui.screen (Terminal rendering, pixels, and colors)
    • ftxui.util (Internal utilities)

For example:

cpp
import ftxui.screen;
import ftxui.dom;

// Use only screen and dom functionalities...