curriculum/challenges/english/blocks/workshop-rps-game/66d8fade439d513e5f77c906.md
In this workshop, you will continue to practice working with the DOM and event handling by building a Rock, Paper, Scissors game.
The HTML and CSS boilerplate for the game has been provided for you.
On the screen, you will see the rules to the game, the player and computer scores and the buttons for the user to select Rock, Paper, or Scissors.
Your task over the next few steps is to build the JavaScript functionality that generates a computer choice, compares it to the player's choice, and updates the scores accordingly.
Take some time to look through the HTML provided and familiarize yourself with the structure of the game.
When you're ready, click on the "Check your code" button to proceed to the next step and start the workshop.
Submit to continue.
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Rock, Paper, Scissors game</title>
<link rel="stylesheet" href="./styles.css" />
</head>
<body>
<h1>Let's play Rock, Paper, Scissors!</h1>
<main>
<details class="rules-container">
<summary>Rules to the game</summary>
<p>You will be playing against the computer.</p>
<p>You can choose between Rock, Paper, and Scissors.</p>
<p>The first one to three points wins.</p>
<p>Here are the rules to getting a point in the game:</p>
<ul>
<li>Rock beats Scissors</li>
<li>Scissors beats Paper</li>
<li>Paper beats Rock</li>
</ul>
<p>
If the player and computer choose the same option (e.g., Paper and
Paper), then no one gets the point.
</p>
</details>
<div class="score-container">
<strong
>Player Score: <span class="score" id="player-score">0</span></strong
>
<strong
>Computer Score:
<span class="score" id="computer-score">0</span></strong
>
</div>
<section class="options-container">
<h2>Choose an option:</h2>
<div class="btn-container">
<button id="rock-btn" class="btn">Rock</button>
<button id="paper-btn" class="btn">Paper</button>
<button id="scissors-btn" class="btn">Scissors</button>
</div>
</section>
<div class="results-container">
<p id="results-msg"></p>
<p id="winner-msg"></p>
<button class="btn" id="reset-game-btn">Play again?</button>
</div>
</main>
<script src="./script.js"></script>
</body>
</html>
*,
*::before,
*::after {
margin: 0;
padding: 0;
box-sizing: border-box;
}
:root {
--very-dark-blue: #0a0a23;
--white: #ffffff;
--yellow: #f1be32;
--golden-yellow: #feac32;
}
body {
background-color: var(--very-dark-blue);
text-align: center;
color: var(--white);
}
h1 {
margin: 15px 0 20px;
}
.btn {
cursor: pointer;
width: 100px;
margin: 10px;
color: var(--very-dark-blue);
background-color: var(--golden-yellow);
background-image: linear-gradient(#fecc4c, #ffac33);
border-color: var(--golden-yellow);
border-width: 3px;
}
.btn:hover {
background-image: linear-gradient(#ffcc4c, #f89808);
}
.rules-container {
padding: 10px 0;
margin: auto;
border-radius: 15px;
border: 5px solid var(--yellow);
background-color: var(--white);
color: var(--very-dark-blue);
}
.rules-container ul {
list-style-type: none;
}
.rules-container p {
margin: 10px 0;
}
@media (min-width: 760px) {
.rules-container {
width: 60%;
}
}
.score-container {
display: flex;
justify-content: space-around;
margin: 30px 0;
font-size: 1.2rem;
}
.score {
font-weight: 500;
}
.results-container {
font-size: 1.3rem;
margin: 15px 0;
}
#winner-msg {
margin-top: 25px;
}
#reset-game-btn {
display: none;
margin: 20px auto;
}
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