curriculum/challenges/english/blocks/workshop-mathbot/69218e46f4490b33f2481a1a.md
The formula to generate a random integer between two values is the following:
Math.floor(Math.random() * (maximum - minimum) + minimum);
This will produce a result that is a integer between two values.
Create a variable called randomInt and assign it the result of generating a value between the min and max values.
Then, log the randomInt variable to see the result. Try refreshing the page to see different results.
You should have a variable called randomInt.
assert.isNotNull(randomInt);
Your randomInt variable should be a number.
assert.isNumber(randomInt);
You should assign the result of generating a value between the min and max values. Make sure not to hardcode a value. You should use the formula provided above.
assert.isAtLeast(randomInt, min);
assert.isAtMost(randomInt, max);
// check for whole random numbers just in case a camper does this
assert.notMatch(code, /randomInt\s*=\s*\d+;?/);
You should log the randomInt variable to the console.
assert.match(code, /console\.log\(\s*randomInt\s*\);?/);
const botName = "MathBot";
const greeting = `Hi there! My name is ${botName} and I am here to teach you about the Math object!`;
console.log(greeting);
console.log("The Math.random() method returns a pseudo random number greater than or equal to 0 and less than 1.");
const randomNum = Math.random();
console.log(randomNum);
console.log("Now, generate a random number between two values.");
const min = 1;
const max = 100;
const randomNum2 = Math.random() * (max - min) + min;
console.log(randomNum2);
console.log("The Math.floor() method rounds the value down to the nearest whole integer.");
const numRoundedDown = Math.floor(6.7);
console.log(numRoundedDown);
console.log("Now, generate a random integer between two values.");
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