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curriculum/challenges/english/blocks/review-algorithmic-thinking-by-building-a-dice-game/657caa69db80ef25862b1b17.md

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--description--

You'll need to be able to update your rolls and your round on the page. Create an updateStats function to update the text of those two elements with the appropriate values. Then, call that function when your rollDiceBtn is clicked and the dice are rolled.

--hints--

You should have a function called updateStats.

js
assert.isFunction(updateStats);

Your updateStats function should update the rollsElement element with the correct value.

js
rolls = 2;
updateStats();
assert.strictEqual(rollsElement.innerText, "2");

Your updateStats function should update the roundElement element with the correct value.

js
round = 5;
updateStats();
assert.strictEqual(roundElement.innerText, "5");

Rolling the dice should update the rolls correctly.

js
rolls = 0;
rollDiceBtn.click();
assert.strictEqual(rollsElement.innerText, "1");

--seed--

--seed-contents--

html
<!DOCTYPE html>
<html lang="en">

<head>
  <meta charset="utf-8" />
  <meta name="viewport" content="width=device-width, initial-scale=1.0" />
  <title>Advanced Dice Game</title>
  <link rel="stylesheet" href="styles.css" />
</head>

<body>
  <header>
    <h1>Advanced Dice Game</h1>
    <button class="btn" id="rules-btn" type="button">Show rules</button>
    <div class="rules-container">
      <h2>Rules</h2>
      <ul>
        <li>There are total of six rounds</li>
        <li>You can only roll the dice three times per round</li>
        <li>To start the game, roll the dice</li>
        <li>
          Then, choose from one of the selected scores or roll the dice again
        </li>
        <li>
          If you choose a selected score, then you will move to the next round
        </li>
        <li>
          If you decline to choose a selected score, then you can roll the
          dice again two more times
        </li>
      </ul>
      <h2 class="points">Points</h2>
      <ul>
        <li>Three of a kind: Sum of all five dice</li>
        <li>Four of a kind: Sum of all five dice</li>
        <li>Full house: Three of a kind and a pair - 25 points</li>
        <li>
          Small straight: Four of the dice have consecutive values - 30 points
        </li>
        <li>
          Large straight: All five dice have consecutive values - 40 points
        </li>
      </ul>
    </div>
  </header>

  <main>
    <form id="game">
      <div id="dice">
        <div class="die"></div>
        <div class="die"></div>
        <div class="die"></div>
        <div class="die"></div>
        <div class="die"></div>
      </div>

      <p class="rounds-text">
        <strong>Rolls:</strong> <span id="current-round-rolls">0</span> |
        <strong>Round:</strong> <span id="current-round">1</span>
      </p>

      <div id="score-options">
        <div>
          <input type="radio" name="score-options" id="three-of-a-kind" value="three-of-a-kind" disabled />
          <label for="three-of-a-kind">Three of a kind<span></span></label>
        </div>
        <div>
          <input type="radio" name="score-options" id="four-of-a-kind" value="four-of-a-kind" disabled />
          <label for="four-of-a-kind">Four of a kind<span></span></label>
        </div>
        <div>
          <input type="radio" name="score-options" id="full-house" value="full-house" disabled />
          <label for="full-house">Full house<span></span></label>
        </div>
        <div>
          <input type="radio" name="score-options" id="small-straight" value="small-straight" disabled />
          <label for="small-straight">Small straight<span></span></label>
        </div>
        <div>
          <input type="radio" name="score-options" id="large-straight" value="large-straight" disabled />
          <label for="large-straight">Large straight<span></span></label>
        </div>

        <div>
          <input type="radio" name="score-options" id="none" value="none" disabled />
          <label for="none">None of the above<span></span></label>
        </div>
      </div>

      <button class="btn" id="keep-score-btn" type="button">
        Keep the above selected score
      </button>
      <button class="btn" id="roll-dice-btn" type="button">
        Roll the dice
      </button>
    </form>

    <div id="scores">
      <h3>Score history (Total score: <span id="total-score">0</span>)</h3>
      <ol id="score-history"></ol>
    </div>
  </main>
  <script src="./script.js"></script>
</body>

</html>
css
*,
*::before,
*::after {
  box-sizing: border-box;
  margin: 0;
  padding: 0;
}

:root {
  --dark-grey: #1b1b32;
  --light-grey: #f5f6f7;
  --black: #000;
  --white: #fff;
  --grey: #3b3b4f;
  --golden-yellow: #fecc4c;
  --yellow: #ffcc4c;
  --gold: #feac32;
  --orange: #ffac33;
  --dark-orange: #f89808;
}

body {
  background-color: var(--dark-grey);
}

header {
  color: var(--light-grey);
  text-align: center;
}

h1 {
  font-size: 2.5rem;
  margin: 25px 0;
}

.rules-container {
  display: none;
  background-color: var(--light-grey);
  color: var(--black);
  width: 50%;
  margin: 20px auto;
  height: 300px;
  border-radius: 10px;
  overflow-y: scroll;
}

.rules-container ul {
  list-style-type: none;
}

.points {
  margin-top: 15px;
}

main {
  background-color: var(--light-grey);
  padding: 20px;
  display: grid;
  grid-template-columns: repeat(auto-fit, minmax(500px, 1fr));
  gap: 1rem;
  margin: auto;
  justify-items: center;
  width: 50%;
  border-radius: 10px;
}

#dice {
  display: flex;
  justify-content: space-around;
  margin-bottom: 15px;
}

.die {
  width: 40px;
  height: 40px;
  text-align: center;
  margin-right: 15px;
  border: 4px solid var(--black);
  padding: 10px;
}

.rounds-text {
  text-align: center;
}

input[type="radio"]:disabled + label {
  color: var(--grey);
}

#score-history {
  margin-top: 15px;
  text-align: center;
  list-style-position: inside;
}

.btn {
  cursor: pointer;
  width: 200px;
  margin: 10px 0 10px 0.5rem;
  color: var(--black);
  background-color: var(--gold);
  background-image: linear-gradient(var(--golden-yellow), var(--orange));
  border-color: var(--gold);
  border-width: 3px;
}

.btn:hover:enabled {
  background-image: linear-gradient(var(--yellow), var(--dark-orange));
}

@media (max-width: 992px) {
  main {
    width: 100%;
  }
}

@media (max-width: 500px) {
  .btn {
    width: 120px;
  }
}

js
const listOfAllDice = document.querySelectorAll(".die");
const scoreInputs = document.querySelectorAll("#score-options input");
const scoreSpans = document.querySelectorAll("#score-options span");
const roundElement = document.getElementById("current-round");
const rollsElement = document.getElementById("current-round-rolls");
const totalScoreElement = document.getElementById("total-score");
const scoreHistory = document.getElementById("score-history");
const rollDiceBtn = document.getElementById("roll-dice-btn");
const keepScoreBtn = document.getElementById("keep-score-btn");
const rulesContainer = document.querySelector(".rules-container");
const rulesBtn = document.getElementById("rules-btn");

let diceValuesArr = [];
let isModalShowing = false;
let score = 0;
let round = 1; 
let rolls = 0; 

const rollDice = () => {
  diceValuesArr = [];

  for (let i = 0; i < 5; i++) {
    const randomDice = Math.floor(Math.random() * 6) + 1;
    diceValuesArr.push(randomDice);
  };

  listOfAllDice.forEach((dice, index) => {
    dice.textContent = diceValuesArr[index];
  });
};

--fcc-editable-region--


rollDiceBtn.addEventListener("click", () => {
  if (rolls === 3) {
    alert("You have made three rolls this round. Please select a score.");
  } else {
    rolls++;
    rollDice();
    
  }
});
--fcc-editable-region--

rulesBtn.addEventListener("click", () => {
  isModalShowing = !isModalShowing;

  if (isModalShowing) {
    rulesBtn.textContent = "Hide rules";
    rulesContainer.style.display = "block";
  } else {
    rulesBtn.textContent = "Show rules";
    rulesContainer.style.display = "none";
  }
});