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Task 62

curriculum/challenges/english/blocks/learn-how-to-talk-about-past-experiences/67176c867303f30476f3d126.md

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<!-- (Audio) Linda: Yes, that's true. We used to focus solely on design aspects and user experience. -->

--instructions--

Listen to the audio and complete the sentence below.

--fillInTheBlank--

--sentence--

Yes, that's true. We used to focus solely on design aspects and BLANK BLANK.

--blanks--

user

--feedback--

This word refers to the person who interacts with a product or system.


experience

--feedback--

This word refers to how a person feels when using a product or system.

--explanation--

User experience (UX) refers to the overall experience a person has when interacting with a product, system, or service, including ease of use, satisfaction, and efficiency. For example:

Improving the user experience on our website increased customer satisfaction. - This means that the look and feel of the site and how the user interacts to it was changed and this generated positive results.

In this sentence, Linda mentions that the team used to focus on how users interacted with and felt about the design of their product.

--scene--

json
{
  "setup": {
    "background": "company2-center.png",
    "characters": [
      {
        "character": "Linda",
        "position": {
          "x": 50,
          "y": 0,
          "z": 1.4
        },
        "opacity": 0
      }
    ],
    "audio": {
      "filename": "B1_2-2.mp3",
      "startTime": 1,
      "startTimestamp": 23.66,
      "finishTimestamp": 28.54
    }
  },
  "commands": [
    {
      "character": "Linda",
      "opacity": 1,
      "startTime": 0
    },
    {
      "character": "Linda",
      "startTime": 1,
      "finishTime": 5.88,
      "dialogue": {
        "text": "Yes, that's true. We used to focus solely on design aspects and user experience.",
        "align": "center"
      }
    },
    {
      "character": "Linda",
      "opacity": 0,
      "startTime": 6.38
    }
  ]
}