curriculum/challenges/english/blocks/learn-classes-and-objects-by-building-a-sudoku-solver/6606cc473675e85017b0c53d.md
The 1 is already present in the first column. So, everything seems to work fine. Now delete your print call.
You should not have print(gameboard.valid_in_col(0, 1)) in your code.
({ test: () => assert.isFalse(runPython(`_Node(_code).has_call("print(gameboard.valid_in_col(0, 1))")`)) })
class Board:
def __init__(self, board):
self.board = board
def find_empty_cell(self):
for row, contents in enumerate(self.board):
try:
col = contents.index(0)
return row, col
except ValueError:
pass
return None
def valid_in_row(self, row, num):
return num not in self.board[row]
def valid_in_col(self, col, num):
return all(self.board[row][col] != num for row in range(9))
puzzle = [
[0, 0, 2, 0, 0, 8, 0, 0, 0],
[0, 0, 0, 0, 0, 3, 7, 6, 2],
[4, 3, 0, 0, 0, 0, 8, 0, 0],
[0, 5, 0, 0, 3, 0, 0, 9, 0],
[0, 4, 0, 0, 0, 0, 0, 2, 6],
[0, 0, 0, 4, 6, 7, 0, 0, 0],
[0, 8, 6, 7, 0, 4, 0, 0, 0],
[0, 0, 0, 5, 1, 9, 0, 0, 8],
[1, 7, 0, 0, 0, 6, 0, 0, 5]
]
gameboard = Board(puzzle)
--fcc-editable-region--
print(gameboard.valid_in_col(0, 1))
--fcc-editable-region--