curriculum/challenges/english/blocks/learn-classes-and-objects-by-building-a-sudoku-solver/6606cb019db4f74f224856f4.md
Call valid_in_col on gameboard. Pass it 0 and 7 as the arguments to see if the number 7 is allowed in the first column of the board and print the result.
You should print the result of calling valid_in_col(0, 7) on gameboard.
({ test: () => assert(runPython(`_Node(_code).has_call("print(gameboard.valid_in_col(0, 7))")`)) })
class Board:
def __init__(self, board):
self.board = board
def find_empty_cell(self):
for row, contents in enumerate(self.board):
try:
col = contents.index(0)
return row, col
except ValueError:
pass
return None
def valid_in_row(self, row, num):
return num not in self.board[row]
def valid_in_col(self, col, num):
return all(self.board[row][col] != num for row in range(9))
puzzle = [
[0, 0, 2, 0, 0, 8, 0, 0, 0],
[0, 0, 0, 0, 0, 3, 7, 6, 2],
[4, 3, 0, 0, 0, 0, 8, 0, 0],
[0, 5, 0, 0, 3, 0, 0, 9, 0],
[0, 4, 0, 0, 0, 0, 0, 2, 6],
[0, 0, 0, 4, 6, 7, 0, 0, 0],
[0, 8, 6, 7, 0, 4, 0, 0, 0],
[0, 0, 0, 5, 1, 9, 0, 0, 8],
[1, 7, 0, 0, 0, 6, 0, 0, 5]
]
gameboard = Board(puzzle)
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