docs/app-check/default-providers.md
Project: /docs/_project.yaml Book: /docs/_book.yaml
<link rel="stylesheet" type="text/css" href="/styles/docs.css" />This page shows you how to enable App Check in a Flutter app, using the default providers: Play Integrity on Android, Device Check on Apple platforms, and reCAPTCHA v3 on web. When you enable App Check, you help ensure that only your app can access your project's Firebase resources. See an Overview of this feature.
Install and initialize FlutterFire if you haven't already done so.
Register your apps to use App Check with the Play Integrity, Device Check, and reCAPTCHA providers in the Project Settings > App Check section of the Firebase console.
You usually need to register all of your project's apps, because once you enable enforcement for a Firebase product, only registered apps will be able to access the product's backend resources.
Optional: In the app registration settings, set a custom time-to-live (TTL) for App Check tokens issued by the provider. You can set the TTL to any value between 30 minutes and 7 days. When changing this value, be aware of the following tradeoffs:
The default TTL is reasonable for most apps. Note that the App Check library refreshes tokens at approximately half the TTL duration.
From the root of your Flutter project, run the following command to install the plugin:
flutter pub add firebase_app_check
Once complete, rebuild your Flutter application:
flutter run
Add the following initialization code to your app so that it runs before you
use any Firebase services such as Storage, but after calling
Firebase.initializeApp();
import 'package:flutter/material.dart';
import 'package:firebase_core/firebase_core.dart';
// Import the firebase_app_check plugin
import 'package:firebase_app_check/firebase_app_check.dart';
Future<void> main() async {
WidgetsFlutterBinding.ensureInitialized();
await Firebase.initializeApp();
await FirebaseAppCheck.instance.activate(
// You can also use a `ReCaptchaEnterpriseProvider` provider instance as an
// argument for `webProvider`
webProvider: ReCaptchaV3Provider('recaptcha-v3-site-key'),
// Default provider for Android is the Play Integrity provider. You can use the "providerAndroid" parameter to choose
// your preferred provider. Choose from:
// 1. AndroidDebugProvider for debug environments
// 2. AndroidPlayIntegrityProvider
providerAndroid: AndroidDebugProvider(),
// Default provider for iOS/macOS is the Device Check provider. You can use the "providerApple" parameter to choose
// your preferred provider. Choose from:
// 1. AppleDebugProvider for debug environments
// 2. AppleDeviceCheckProvider
// 3. AppleAppAttestProvider
// 4. AppleAppAttestProviderWithDeviceCheckFallback (App Attest provider is only available on iOS 14.0+, macOS 14.0+)
providerApple: AppleAppAttestProvider(),
);
runApp(App());
}
Once the App Check library is installed in your app, start distributing the updated app to your users.
The updated client app will begin sending App Check tokens along with every request it makes to Firebase, but Firebase products will not require the tokens to be valid until you enable enforcement in the App Check section of the Firebase console.
Before you enable enforcement, however, you should make sure that doing so won't disrupt your existing legitimate users. On the other hand, if you're seeing suspicious use of your app resources, you might want to enable enforcement sooner.
To help make this decision, you can look at App Check metrics for the services you use:
When you understand how App Check will affect your users and you're ready to proceed, you can enable App Check enforcement:
If, after you have registered your app for App Check, you want to run your app in an environment that App Check would normally not classify as valid, such as an emulator during development, or from a continuous integration (CI) environment, you can create a debug build of your app that uses the App Check debug provider instead of a real attestation provider.
See Use App Check with the debug provider in Flutter apps.
Note: For certain Android devices, you need to enable "Meets basic device integrity" in the Google Play console.