packages/flame_kenney_xml/README.md
To get started, first add flame_kenney_xml as a dependency in your flutter project.
flutter pub add flame_kenney_xml
Then place the spritesheet.json in assets/ and spritesheet.png in assets/images/
(or whatever the names of the files are).
Then load the image and the spritesheet using:
final spritesheet = await XmlSpriteSheet.load(
image: 'spritesheet.png',
xml: 'spritesheet.xml`,
);