doc/tutorials/basic_shader/basic_shader.md
This tutorial will give you a brief understanding of how to create and use basic shaders on
SpriteComponents with PostProcess and PostProcessComponent using Dart/Flutter and the Flame
engine.
This tutorial assumes that you have a working Flame project set up. If you don't, please follow the tutorial first.
The tutorial consists of 4 steps. We will create a simple outline shader for sprites which have a transparent background layer.
This tutorial is intended to work on images with transparent
background, like `.png` files.
Created by Kornél (Hoodead) Lapu.
:hidden:
1. Sprite Component <step1.md>
2. Outline Post Process <step2.md>
3. Shader <step3.md>
4. User Input <step4.md>
5. Takeaways <takeaways.md>