docs/middleware/compress.md
Compression middleware for Fiber that automatically compresses responses with gzip, deflate, brotli, or zstd based on the client's Accept-Encoding header.
:::note Bodies smaller than 200 bytes remain uncompressed because compression would likely increase their size and waste CPU cycles. See the fasthttp source. :::
Content-Encoding, for range requests, 206 responses, status codes without bodies, or when either side sends Cache-Control: no-transform.HEAD requests negotiate compression so Content-Encoding, Content-Length, ETag, and Vary reflect the encoded representation, but the body is removed before sending.ETag values are recomputed from the compressed bytes; when skipped, Accept-Encoding is still merged into Vary unless the header is * or already present.c.Body()), and those decoders enforce the app BodyLimit for compressed payloads.func New(config ...Config) fiber.Handler
Import the middleware package:
import (
"github.com/gofiber/fiber/v3"
"github.com/gofiber/fiber/v3/middleware/compress"
)
Once your Fiber app is initialized, use the middleware like this:
// Initialize default config
app.Use(compress.New())
// Or extend your config for customization
app.Use(compress.New(compress.Config{
Level: compress.LevelBestSpeed, // 1
}))
// Skip middleware for specific routes
app.Use(compress.New(compress.Config{
Next: func(c fiber.Ctx) bool {
return c.Path() == "/dont_compress"
},
Level: compress.LevelBestSpeed, // 1
}))
| Property | Type | Description | Default |
|---|---|---|---|
| Next | func(fiber.Ctx) bool | Skips this middleware when the function returns true. | nil |
| Level | Level | Compression level to use. | LevelDefault (0) |
Possible values for the "Level" field are:
LevelDisabled (-1): Compression is disabled.LevelDefault (0): Default compression level.LevelBestSpeed (1): Best compression speed.LevelBestCompression (2): Best compression.var ConfigDefault = Config{
Next: nil,
Level: LevelDefault,
}
// Compression levels
const (
LevelDisabled = -1
LevelDefault = 0
LevelBestSpeed = 1
LevelBestCompression = 2
)