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BuiltInMaterialSHProperties

GraphicsSamples/URPSamples/Assets/SampleScenes/2. MaterialProperties/BuiltInMaterialSHProperties/README.md

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BuiltInMaterialSHProperties

This sample demonstrates override of the built-in material SH property values.

What does it show?

The scene contains spheres which are lit by the LightProbe SH property values on the Authoring components attached to the MeshRenderers.

How to use this sample scene?

  1. In the Hierarchy, select one of the Subscenes
  2. In the Inspector, click Open
  3. In the Hierarchy, select a sphere object
  4. In the Inspector, note that MeshRenderer > Probes > Light Probes is set to Custom Provided
  5. Try to change values on the built-in material property Unity_SH authoring components
  6. Close the Subscene, Save the Subscene