In game development, decision making often refers to the logic or processes that determine the behavior of non-playable characters or game environments. Three main types of decision making are used: deterministic, stochastic, and strategic. Deterministic decision making is based on predefined rules. With stochastic decision making, outcomes are probability-based, providing an element of randomness. Strategic decision making involves planning a sequence of actions to achieve a specified goal. Decisions can also be guided using various API tools such as pathfinding algorithms (which determine the shortest path between two points) or decision trees (which facilitate the selection of an action based on certain conditions). The choice of decision-making method depends largely on the desired complexity and behavior of your game elements.
Visit the following resources to learn more: