runtime/fundamentals/node.md
npm: specifier in the import,
and Deno takes care of the rest.For example, here's how you'd import Hono from npm in a Deno project:
import { Hono } from "npm:hono";
That's all you really need to know to get started! However, there are some key differences between the two runtimes that you can take advantage of to make your code simpler and smaller when migrating your Node.js projects to Deno.
We provide a list of supported Node.js APIs that you can use in Deno.
import chalk from "npm:chalk@5";
console.log(chalk.green("Hello from npm in Deno"));
deno run main.ts
Use .cjs extension to inform Deno that module is using CommonJS system.
const chalk = require("chalk");
console.log(chalk.green("Hello from npm in Deno"));
deno run main.cjs
import path from "node:path";
console.log(path.join("./foo", "../bar"));
Deno provides a compatibility layer that allows the use of Node.js built-in APIs
within Deno programs. However, in order to use them, you will need to add the
node: specifier to any import statements that use them:
import * as os from "node:os";
console.log(os.cpus());
And run it with deno run main.mjs - you will notice you get the same output as
running the program in Node.js.
Updating any imports in your application to use node: specifiers should enable
any code using Node built-ins to function as it did in Node.js.
To make updating existing code easier, Deno will provide helpful hints for
imports that don't use node: prefix:
import * as os from "os";
console.log(os.cpus());
$ deno run main.mjs
error: Relative import path "os" not prefixed with / or ./ or ../
hint: If you want to use a built-in Node module, add a "node:" prefix (ex. "node:os").
at file:///main.mjs:1:21
The same hints and additional quick-fixes are provided by the Deno LSP in your editor.
<a href="/api/node/" class="docs-cta runtime-cta">Explore built-in Node APIs</a>
Deno has native support for importing npm packages by using npm: specifiers.
For example:
import * as emoji from "npm:node-emoji";
console.log(emoji.emojify(`:sauropod: :heart: npm`));
Can be run with:
$ deno run main.js
🦕 ❤️ npm
No npm install is necessary before the deno run command and no
node_modules folder is created. These packages are also subject to the same
permissions as other code in Deno.
Deno understands package.json in your project. You can:
npm: specifiers).package.json via deno task (for example,
deno task start).package.json fields like type when resolving modules (see CommonJS
support below).By default, dependencies are stored in Deno's global cache without creating a
local node_modules directory. If your tools expect node_modules, opt-in
using nodeModulesDir in deno.json.
npm specifiers have the following format:
npm:<package-name>[@<version-requirement>][/<sub-path>]
This also allows functionality that may be familiar from the npx command.
# npx allows remote execution of a package from npm or a URL
$ npx create-next-app@latest
# deno run allows remote execution of a package from various locations,
# and can scoped to npm via the `npm:` specifier.
$ deno run -A npm:create-next-app@latest
For examples with popular libraries, please refer to the tutorial section.
In Node.js, there are a number of
global objects available in the scope of
all programs that are specific to Node.js, eg. process object.
Here are a few globals that you might encounter in the wild and how to use them in Deno:
process - Deno provides the process global, which is by far the most
popular global used in popular npm packages. It is available to all code.
However, Deno will guide you towards importing it explicitly from
node:process module by providing lint warnings and quick-fixes:console.log(process.versions.deno);
$ deno run process.js
2.0.0
$ deno lint process.js
error[no-process-global]: NodeJS process global is discouraged in Deno
--> /process.js:1:13
|
1 | console.log(process.versions.deno);
| ^^^^^^^
= hint: Add `import process from "node:process";`
docs: https://docs.deno.com/lint/rules/no-process-global
Found 1 problem (1 fixable via --fix)
Checked 1 file
require() - see CommonJS support
Buffer - to use Buffer API it needs to be explicitly imported from the
node:buffer module:
import { Buffer } from "node:buffer";
const buf = new Buffer(5, "0");
For TypeScript users needing Node.js-specific types like BufferEncoding, these
are available through the NodeJS namespace when using @types/node:
/// <reference types="npm:@types/node" />
// Now you can use NodeJS namespace types
function writeToBuffer(data: string, encoding: NodeJS.BufferEncoding): Buffer {
return Buffer.from(data, encoding);
}
Prefer using
Uint8Array
or other
TypedArray
subclasses instead.
__filename - use import.meta.filename instead.
__dirname - use import.meta.dirname instead.
Deno supports CommonJS modules by default.
Note: Deno's permission system still applies to CommonJS code. You may need
--allow-read because Deno probes package.json and node_modules to resolve
CommonJS modules.
If the file extension is .cjs Deno will treat this module as CommonJS.
const express = require("express");
Deno does not look for package.json files and type option to determine if
the file is CommonJS or ESM.
When using CommonJS, Deno expects that dependencies will be installed manually
and a node_modules directory will be present. It's best to set
"nodeModulesDir": "auto" in your deno.json to ensure that.
$ cat deno.json
{
"nodeModulesDir": "auto"
}
$ deno install npm:express
Add npm:[email protected]
$ deno run -R -E main.cjs
[Function: createApplication] {
application: {
init: [Function: init],
defaultConfiguration: [Function: defaultConfiguration],
...
}
}
-R and -E flags are used to allow permissions to read files and environment
variables.
You can also just run a .cjs file directly:
deno run -A main.cjs
Deno will attempt to load .js, .jsx, .ts, and .tsx files as CommonJS if
there's a package.json file with "type": "commonjs" option next to the file,
or up in the directory tree when in a project with a package.json file.
{
"type": "commonjs"
}
const express = require("express");
Tools like Next.js's bundler and others will generate a package.json file like
that automatically.
If you have an existing project that uses CommonJS modules, you can make it work
with both Node.js and Deno, by adding "type": "commonjs" option to the
package.json file.
Telling Deno to analyze modules as possibly being CommonJS is possible by
running with the --unstable-detect-cjs in Deno >= 2.1.2. This will take
effect, except when there's a package.json file with { "type": "module" }.
Looking for package.json files on the file system and analyzing a module to detect if its CommonJS takes longer than not doing it. For this reason and to discourage the use of CommonJS, Deno does not do this behavior by default.
An alternative option is to create an instance of the require() function
manually:
import { createRequire } from "node:module";
const require = createRequire(import.meta.url);
const express = require("express");
In this scenario the same requirements apply, as when running .cjs files -
dependencies need to be installed manually and appropriate permission flags
given.
Deno's require() implementation supports requiring ES modules.
This works the same as in Node.js, where you can only require() ES modules
that don't have Top-Level Await in their module graph - or in other words you
can only require() ES modules that are "synchronous".
export function greet(name) {
return `Hello ${name}`;
}
import { greet } from "./greet.js";
export { greet };
const esm = require("./esm");
console.log(esm);
console.log(esm.greet("Deno"));
$ deno run -R main.cjs
[Module: null prototype] { greet: [Function: greet] }
Hello Deno
You can also import CommonJS files in ES modules.
module.exports = {
hello: "world",
};
import greet from "./greet.js";
console.log(greet);
$ deno run main.js
{
"hello": "world"
}
Deno will guide you when a file looks like CommonJS but isn’t loaded as such. If
you see an error about module not being defined, fix it by one of the
following:
.cjspackage.json with { "type": "commonjs" }--unstable-detect-cjsSee docs: CommonJS in Deno
Package exports can be conditioned on the resolution mode. The conditions satisfied by an import from a Deno ESM module are as follows:
["deno", "node", "import", "default"]
This means that the first condition listed in a package export whose key equals
any of these strings will be matched. You can expand this list using the
--conditions CLI flag:
deno run --conditions development,react-server main.ts
["development", "react-server", "deno", "node", "import", "default"]
Many npm packages ship with types, you can import these and use them with types directly:
import chalk from "npm:chalk@5";
Some packages do not ship with types but you can specify their types with the
@ts-types directive. For example, using a
@types
package:
// @ts-types="npm:@types/express@^4.17"
import express from "npm:express@^4.17";
The official TypeScript compiler tsc supports different
moduleResolution
settings. Deno only supports the modern node16 resolution. Unfortunately many
npm packages fail to correctly provide types under node16 module resolution,
which can result in deno check reporting type errors, that tsc does not
report.
If a default export from an npm: import appears to have a wrong type (with the
right type seemingly being available under the .default property), it's most
likely that the package provides wrong types under node16 module resolution for
imports from ESM. You can verify this by checking if the error also occurs with
tsc --module node16 and "type": "module" in package.json or by consulting
the Are the types wrong? website
(particularly the "node16 from ESM" row).
If you want to use a package that doesn't support TypeScript's node16 module resolution, you can:
npm: identifier.// @ts-expect-error
or // @ts-ignore.Node ships with many built-in types like Buffer that might be referenced in an
npm package's types. To load these you must add a types reference directive to
the @types/node package:
/// <reference types="npm:@types/node" />
Note that it is fine to not specify a version for this in most cases because Deno will try to keep it in sync with its internal Node code, but you can always override the version used if necessary.
You can run npm CLI tools (packages with bin entries) directly without
npm install by using an npm: specifier:
npm:<package-name>[@<version-requirement>][/<binary-name>]
For example:
$ deno run --allow-read npm:[email protected] "Hello there!"
______________
< Hello there! >
--------------
\ ^__^
\ (oo)\_______
(__)\ )\/\
||----w |
|| ||
$ deno run --allow-read npm:[email protected]/cowthink "What to eat?"
______________
( What to eat? )
--------------
o ^__^
o (oo)\_______
(__)\ )\/\
||----w |
|| ||
When you run npm install, npm creates a node_modules directory in your
project which houses the dependencies as specified in the package.json file.
Deno uses npm specifiers to
resolve npm packages to a central global npm cache, instead of using a
node_modules folder in your projects. This is ideal since it uses less space
and keeps your project directory clean.
There may however be cases where you need a local node_modules directory in
your Deno project, even if you don’t have a package.json (eg. when using
frameworks like Next.js or Svelte or when depending on npm packages that use
Node-API).
| Mode | When to use | How to enable |
|---|---|---|
| none | Most Deno projects; keep repo clean | Default; do nothing |
| auto | Tools/bundlers expect node_modules; Node-API | "nodeModulesDir": "auto" or --node-modules-dir=auto |
| manual | Existing package.json with install step | "nodeModulesDir": "manual" + run deno install/npm/pnpm |
By default, Deno will not create a node_modules directory when you use the
deno run command, dependencies will be installed into the global cache. This
is the recommended setup for new Deno projects.
If you need a node_modules directory in your project, you can use the
--node-modules-dir flag or nodeModulesDir: auto option in the config file to
tell Deno to create a node_modules directory in the current working directory:
deno run --node-modules-dir=auto main.ts
or with a configuration file:
{
"nodeModulesDir": "auto"
}
The auto mode automatically installs dependencies into the global cache and creates a local node_modules directory in the project root. This is recommended for projects that have npm dependencies that rely on node_modules directory - mostly projects using bundlers or ones that have npm dependencies with postinstall scripts.
If your project has a package.json file, you can use the manual mode, which
requires an installation step to create your node_modules directory:
deno install
deno run --node-modules-dir=manual main.ts
or with a configuration file:
{ "nodeModulesDir": "manual" }
You would then run deno install/npm install/pnpm install or any other package
manager to create the node_modules directory.
Manual mode is the default mode for projects using a package.json. You may
recognize this workflow from Node.js projects. It is recommended for projects
using frameworks like Next.js, Remix, Svelte, Qwik etc, or tools like Vite,
Parcel or Rollup.
:::note
We recommend that you use the default none mode, and fallback to auto or
manual mode if you get errors about missing packages inside the node_modules
directory.
:::
You can also enable the creation of a node_modules directory on a per-command
basis with the --node-modules-dir flag.
import chalk from "npm:chalk@5";
console.log(chalk.green("Hello"));
deno run --node-modules-dir main.ts
Running the above command, with a --node-modules-dir flag, will create a
node_modules folder in the current directory with a similar folder structure
to npm.
Summary: Node-API addons work in Deno when a local node_modules/ is present
and you grant --allow-ffi.
Deno supports Node-API addons used by
popular npm packages like esbuild,
npm:sqlite3 and
npm:duckdb. You can expect packages
that use public Node-APIs to work.
:::note
Many addons rely on npm lifecycle scripts (for example, postinstall). Deno
supports them, but they are not run by default for security reasons. See the
deno install docs.
:::
As of Deno 2.0, npm packages using Node-API addons are supported when a local
node_modules/ directory is present. Configure
"nodeModulesDir": "auto" | "manual" in deno.json or run with
--node-modules-dir=auto|manual.
Like all native FFI, pass --allow-ffi to grant explicit permission. Review
Security and permissions.
Running your Node.js project with Deno is a straightforward process. In most cases you can expect little to no changes to be required, if your project is written using ES modules.
Main points to be aware of:
node: specifier for built-in modules (see Using Node's built-in
modules above).Buffer must be imported from node:buffer (see
Node.js global objects).require() is available in .cjs files or via createRequire (see CommonJS
support).Deno supports running npm scripts natively with the
deno task subcommand (If you're
migrating from Node.js, this is similar to the npm run script command).
Consider the following Node.js project with a script called start inside its
package.json:
{
"name": "my-project",
"scripts": {
"start": "eslint"
}
}
You can execute this script with Deno by running:
deno task start
Deno ships a unified toolchain (configuration, linter, formatter, test runner) that can simplify your setup when migrating:
:::caution
Not to be confused with private repositories and modules.
:::
Deno supports private registries, which allow you to host and share your own modules. This is useful for organizations that want to keep their code private or for individuals who want to share their code with a select group of people.
Large organizations often host their own private npm registries to manage internal packages securely. These private registries serve as repositories where organizations can publish and store their proprietary or custom packages. Unlike public npm registries, private registries are accessible only to authorized users within the organization.
First, configure your
.npmrc file to point
to your private registry. The .npmrc file must be in the project root or
$HOME directory. Add the following to your .npmrc file:
@mycompany:registry=http://mycompany.com:8111/
//mycompany.com:8111/:_auth=secretToken
Replace http://mycompany.com:8111/ with the actual URL of your private
registry and secretToken with your authentication token.
Then update Your deno.json or package.json to specify the import path for
your private package. For example:
{
"imports": {
"@mycompany/package": "npm:@mycompany/[email protected]"
}
}
or if you're using a package.json:
{
"dependencies": {
"@mycompany/package": "1.0.0"
}
}
Now you can import your private package in your Deno code:
import { hello } from "@mycompany/package";
console.log(hello());
and run it using the deno run command:
deno run main.ts
| Node.js | Deno |
|---|---|
node file.js | deno file.js |
ts-node file.ts | deno file.ts |
nodemon | deno run --watch |
node -e | deno eval |
npm i / npm install | deno install |
npm install -g | deno install -g |
npm run | deno task |
eslint | deno lint |
prettier | deno fmt |
package.json | deno.json or package.json |
tsc | deno check ¹ |
typedoc | deno doc |
jest / ava / mocha / tap / etc | deno test |
nexe / pkg | deno compile |
npm explain | deno info |
nvm / n / fnm | deno upgrade |
tsserver | deno lsp |
nyc / c8 / istanbul | deno coverage |
| benchmarks | deno bench |
¹ Type checking happens automatically, TypeScript compiler is built into the
deno binary.