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Viewport

docs/source/documentation/viewport.rst

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Viewport

The viewport is what you traditionally call a window in other GUI libraries.

In the case of DPG we call the operating system window the viewport and the DPG windows as windows.

Before calling :py:func:start_dearpygui <dearpygui.dearpygui.start_dearpygui>, you must do the following: 1. Create a viewport, using :py:func:create_viewport <dearpygui.dearpygui.create_viewport>. 2. Assign the viewport, using :py:func:setup_dearpygui <dearpygui.dearpygui.setup_dearpygui>. 3. Show the viewport, using :py:func:show_viewport <dearpygui.dearpygui.show_viewport>.

Once the viewport has been created, you can begin configuring the viewport using :py:func:configure_viewport <dearpygui.dearpygui.configure_viewport> or the helper commands set_viewport_***.

.. note:: Large/small icon must be set before showing the viewport (i.e. you will need to setup the viewport manually).

.. code-block:: python import sys import dearpygui.dearpygui as dpg

dpg.create_context()

with dpg.window(label="Example Window", width=500, height=150):
    dpg.add_text("Hello, world")

dpg.create_viewport(title='Custom Title', width=600, height=200)  # create viewport takes in config options too!

# must be called before showing viewport
dpg.set_viewport_small_icon("path/to/icon.ico")
dpg.set_viewport_large_icon("path/to/icon.ico")
# On Windows it isn't possible to show the large Icon, because it gets overwritten by the OS. This line fixes this Issue.
if sys.platform.startswith('win'):
    import ctypes
    ctypes.windll.shell32.SetCurrentProcessExplicitAppUserModelID(
        u'CompanyName.ProductName.SubProduct.VersionInformation')

dpg.setup_dearpygui()
dpg.show_viewport()
dpg.start_dearpygui()
dpg.destroy_context()