book/src/binding/cxxstring.md
{{#title std::string — Rust ♡ C++}}
The Rust binding of std::string is called CxxString. See the link for
documentation of the Rust API.
Rust code can never obtain a CxxString by value. C++'s string requires a move constructor and may hold internal pointers, which is not compatible with Rust's move behavior. Instead in Rust code we will only ever look at a CxxString through a reference or smart pointer, as in &CxxString or Pin<&mut CxxString> or UniquePtr<CxxString>.
In order to construct a CxxString on the stack from Rust, you must use the
let_cxx_string! macro which will pin the string properly. The code below
uses this in one place, and the link covers the syntax.
This example uses C++17's std::variant to build a toy JSON type. JSON can hold various types including strings, and JSON's object type is a map with string keys. The example demonstrates Rust indexing into one of those maps.
// src/main.rs
use cxx::let_cxx_string;
#[cxx::bridge]
mod ffi {
unsafe extern "C++" {
include!("example/include/json.h");
#[cxx_name = "json"]
type Json;
#[cxx_name = "object"]
type Object;
fn isNull(self: &Json) -> bool;
fn isNumber(self: &Json) -> bool;
fn isString(self: &Json) -> bool;
fn isArray(self: &Json) -> bool;
fn isObject(self: &Json) -> bool;
fn getNumber(self: &Json) -> f64;
fn getString(self: &Json) -> &CxxString;
fn getArray(self: &Json) -> &CxxVector<Json>;
fn getObject(self: &Json) -> &Object;
#[cxx_name = "at"]
fn get<'a>(self: &'a Object, key: &CxxString) -> &'a Json;
fn load_config() -> UniquePtr<Json>;
}
}
fn main() {
let config = ffi::load_config();
let_cxx_string!(key = "name");
println!("{}", config.getObject().get(&key).getString());
}
// include/json.h
#pragma once
#include <map>
#include <memory>
#include <string>
#include <variant>
#include <vector>
class json final {
public:
static const json null;
using number = double;
using string = std::string;
using array = std::vector<json>;
using object = std::map<string, json>;
json() noexcept = default;
json(const json &) = default;
json(json &&) = default;
template <typename... T>
json(T &&...value) : value(std::forward<T>(value)...) {}
bool isNull() const;
bool isNumber() const;
bool isString() const;
bool isArray() const;
bool isObject() const;
number getNumber() const;
const string &getString() const;
const array &getArray() const;
const object &getObject() const;
private:
std::variant<std::monostate, number, string, array, object> value;
};
using object = json::object;
std::unique_ptr<json> load_config();
// include/json.cc
#include "example/include/json.h"
#include <initializer_list>
#include <utility>
const json json::null{};
bool json::isNull() const { return std::holds_alternative<std::monostate>(value); }
bool json::isNumber() const { return std::holds_alternative<number>(value); }
bool json::isString() const { return std::holds_alternative<string>(value); }
bool json::isArray() const { return std::holds_alternative<array>(value); }
bool json::isObject() const { return std::holds_alternative<object>(value); }
json::number json::getNumber() const { return std::get<number>(value); }
const json::string &json::getString() const { return std::get<string>(value); }
const json::array &json::getArray() const { return std::get<array>(value); }
const json::object &json::getObject() const { return std::get<object>(value); }
std::unique_ptr<json> load_config() {
return std::make_unique<json>(
std::in_place_type<json::object>,
std::initializer_list<std::pair<const std::string, json>>{
{"name", "cxx-example"},
{"edition", 2021.},
{"repository", json::null}});
}