packages/cubejs-query-orchestrator/DEVELOPMENT.md
QueryQueue never holds the queue state itself, every transition goes through
QueueDriverInterface. These diagrams describe the Cube Store driver, where each
transition is a QUEUE * SQL command; Cube Store serializes all queue writes, so the queue
stays correct across many Cube API instances. LocalQueueDriver implements the same
interface in memory for a single process (development, unit tests).
Two participants matter when reading the diagrams:
QueryQueue object, but the code paths reached
through executeQuery, which run detached from the request (in cluster mode they can
even run on another node).Retrieving and executing are two separate steps: processQuery retrieves an item and then hands
the retrieval to sendProcessMessageFn, which executes it through executeQuery. See
"Background execution" below.
type integer = number;
type QueueId = number;
// QUEUE ADD
type AddToQueueResponse = {
id: QueueId,
added: boolean, // false when the path was already in the queue
pending: integer, // after the operation, scoped to the prefix
}
// QUEUE ADD_AND_RETRIEVE, extends AddToQueueResponse (see "Fast track" below)
type AddAndRetrieveResponse = AddToQueueResponse & {
active: string | null, // comma separated keys, NULL when empty
payload: string | null, // NULL means "the item was not retrieved"
extra: string | null,
}
// QUEUE RETRIEVE [EXTENDED] CONCURRENCY
type RetrieveResponse = {
payload: string,
extra: string | null,
pending: integer,
active: string | null,
id: QueueId
}
// QUEUE LIST / PENDING / ACTIVE
type ListResponse = {
id: string, // the path, not the QueueId — kept for backward compatibility
queue_id: QueueId,
status: 'pending' | 'active',
extra: string | null,
payload?: string, // only with WITH_PAYLOAD
}
// QUEUE TO_CANCEL / STALLED / ORPHANED
type ToCancelResponse = {
id: string,
queue_id: QueueId,
}
// QUEUE GET / CANCEL
type QueryDefResponse = {
payload: string,
extra: string | null,
}
// QUEUE ACK
type AckResponse = {
success: boolean
}
// QUEUE RESULT / RESULT_BLOCKING
type ResultResponse = {
payload: string,
'type': ResultStatus,
id: QueueId,
external_id: string | null,
}
enum ResultStatus {
Success = 'success'
}
EXTENDED on QUEUE RETRIEVE changes only the failure shape: without it a failed retrieval
returns zero rows, with it a single row where payload and id are NULL but pending
and active are filled. The driver always sends EXTENDED.
executeInQueuesequenceDiagram
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actor Caller
participant QueryQueue
participant QueueDriverInterface as QueueDriver
participant CubeStore
participant BackgroundQueryQueue as Background
Caller->>QueryQueue: executeInQueue
QueryQueue->>QueueDriver: getResult
QueueDriver->>CubeStore: QUEUE RESULT [EXTERNAL_ID ?id] ?path
CubeStore-->>QueueDriver: ResultResponse | null
QueueDriver-->>QueryQueue: ResultResponse | null
alt result is already there
QueryQueue-->>Caller: result
Note over QueryQueue,Caller: Nothing is enqueued
else no result yet
QueryQueue->>QueueDriver: addToQueue
QueueDriver->>CubeStore: QUEUE ADD [EXCLUSIVE] PRIORITY ?n
[ORPHANED ?ttl] [EXTERNAL_ID ?id] ?path ?payload
CubeStore-->>QueueDriver: AddToQueueResponse
QueueDriver-->>QueryQueue: [added, queueId, queueSize, addedToQueueTime]
Note over QueryQueue,CubeStore: added=false means another request enqueued
the same key first, both wait for one execution
QueryQueue->>QueryQueue: reconcileQueue
Note over QueryQueue: Debounced: concurrent callers share
one in-flight reconcile
opt added=false
QueryQueue->>QueueDriver: getQueryDef
QueueDriver->>CubeStore: QUEUE GET ?queueId
CubeStore-->>QueryQueue: QueryDefResponse | null
QueryQueue->>QueueDriver: getQueryStageState
QueueDriver->>CubeStore: QUEUE LIST [WITH_PAYLOAD] ?prefix
CubeStore-->>QueryQueue: ListResponse[]
Note over QueryQueue: Reports "Waiting for query" with the
stage of the query we are queued behind
end
QueryQueue->>QueueDriver: getResultBlocking
QueueDriver->>CubeStore: QUEUE RESULT_BLOCKING ?timeout ?queueId
CubeStore-->>QueueDriver: ResultResponse | null
Note over QueueDriver,CubeStore: Long poll, resolved by the ACK
of Background (see below)
alt result arrived within continueWaitTimeout
QueryQueue-->>Caller: result
else timed out
QueryQueue-->>Caller: ContinueWaitError
Note over Caller,QueryQueue: The client retries and lands
on getResult / RESULT_BLOCKING again
end
end
reconcileQueue is the only place that starts work, and it is what enforces concurrency on
the client side. Note that concurrency is per queue, not per node.
sequenceDiagram
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participant QueryQueue
participant QueueDriverInterface as QueueDriver
participant CubeStore
participant BackgroundQueryQueue as Background
loop reconcileQueueImpl
QueryQueue->>QueueDriver: getQueriesToCancel
QueueDriver->>CubeStore: QUEUE TO_CANCEL ?heartbeat_timeout ?orphaned_timeout ?prefix
CubeStore-->>QueryQueue: ToCancelResponse[]
loop for every stalled / orphaned query
QueryQueue->>QueueDriver: getQueryAndRemove
QueueDriver->>CubeStore: QUEUE CANCEL ?queueId
CubeStore-->>QueryQueue: QueryDefResponse | null
QueryQueue->>Background: cancel
end
QueryQueue->>QueueDriver: getActiveQueries
QueueDriver->>CubeStore: QUEUE ACTIVE ?prefix
CubeStore-->>QueryQueue: ListResponse[]
QueryQueue->>QueueDriver: getToProcessQueries
QueueDriver->>CubeStore: QUEUE PENDING ?prefix
CubeStore-->>QueryQueue: ListResponse[]
Note over QueryQueue: toProcessLimit = active >= concurrency
? 1 : concurrency - active
Persistent queries: only own processUid
loop for every query within toProcessLimit
QueryQueue->>QueryQueue: processQuery
Note over QueryQueue,Background: Awaits the retrieval only, not the execution
end
end
processQuery → executeQueryprocessQuery retrieves the item and nothing else. What it hands to sendProcessMessageFn is a
RetrievedQuery — { queryKeyHash, queueId, processingId, queueSize, query }, plain data on
purpose, so a custom implementation can serialize it and let another process run
executeQuery. The default implementation calls executeQuery in-process.
sendProcessMessageFn must resolve once the hand-off is done, not once the query is
executed: reconcile awaits it, and executeQuery ends with reconcileQueue, which is
single-flight — awaiting the execution from inside reconcile deadlocks.
Two consequences of retrieving before the hand-off:
QueryQueue.streams map. Reconcile only picks up persistent keys whose
@<processUid> suffix matches, so sendProcessMessageFn is always called on the owning
process for them — it just must not route them elsewhere.TO_CANCEL path; freeProcessingLock is a no-op on
Cube Store, so the retrieval cannot be cheaply undone.A stream query is dispatched while executeInQueue is still running, so waitForQueryStream
subscribes to streamStarted before the dispatch — a handler which starts fast would
otherwise emit into no listener. Two things have to fail before that costs a request: the
event, and the streams map lookup waitForQueryStream does before it arms its timeout.
That fallback is why reverting the subscribe order does not break the streaming tests, and
why the ordering has a test of its own asserting the call sequence.
sequenceDiagram
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participant QueryQueue
participant BackgroundQueryQueue as Background
participant QueueDriverInterface as QueueDriver
participant CubeStore
participant QueryOrchestrator
QueryQueue->>QueueDriver: retrieveForProcessing
QueueDriver->>CubeStore: QUEUE RETRIEVE EXTENDED CONCURRENCY ?n ?path
CubeStore-->>QueueDriver: RetrieveResponse
QueueDriver-->>QueryQueue: [added, queueId, activeKeys, queueSize, def, lockAcquired]
Note over QueueDriver,CubeStore: The retrieval is atomic in Cube Store:
only one node moves the item to active
alt def && added && activeKeys includes our key && lockAcquired
QueryQueue-)Background: sendProcessMessageFn(RetrievedQuery)
Note over QueryQueue,Background: Detached from here on: the hand-off returns,
the execution keeps running
Background->>QueueDriver: optimisticQueryUpdate
QueueDriver->>CubeStore: QUEUE MERGE_EXTRA ?queueId {"startQueryTime"}
Background->>QueueDriver: optimisticQueryUpdate
QueueDriver->>CubeStore: QUEUE MERGE_EXTRA ?queueId {"cancelHandler"}
par executing the query
loop heartBeatInterval
Background->>QueueDriver: updateHeartBeat
QueueDriver->>CubeStore: QUEUE HEARTBEAT ?queueId
Note over Background,CubeStore: Without a heartbeat the item becomes
stalled and TO_CANCEL picks it up
end
and
Background->>QueryOrchestrator: execute
QueryOrchestrator-->>Background: result | error
end
Background->>QueueDriver: setResultAndRemoveQuery
QueueDriver->>CubeStore: QUEUE ACK ?queueId ?result
CubeStore-->>Background: AckResponse
Note over QueueDriver,CubeStore: This is what releases the
RESULT_BLOCKING long poll
Background->>Background: reconcileQueue
Note over Background: The freed concurrency slot is
immediately given to the next query
else the retrieval did not succeed
QueryQueue->>QueueDriver: freeProcessingLock
Note over QueryQueue,QueueDriver: Another node is running it, or the
concurrency budget is full. No-op for Cube Store
end
QUEUE ADD_AND_RETRIEVEEnqueueing a query and starting it costs two round-trips: QUEUE ADD marks the item
pending, then QUEUE RETRIEVE (reached through reconcile → processQuery) moves it to
active and returns the payload. Between those two calls another node can take the
concurrency slot, so the enqueueing node often pays for the second round-trip and gets
nothing back.
QUEUE ADD_AND_RETRIEVE inserts and retrieves the item in one atomic operation, so the
enqueueing request can go straight to executing:
QUEUE ADD_AND_RETRIEVE [EXCLUSIVE] [PRIORITY ?n] [ORPHANED ?ttl] [EXTERNAL_ID ?id]
?path ?payload ?concurrency
The item is retrieved when the prefix has a concurrency slot for it and for everything
already queued — active + pending < concurrency, where concurrency is the same budget
QUEUE RETRIEVE CONCURRENCY uses and pending does not count the item itself.
The driver only emits the command for queries at priority 10 or above. That is where
the latency-sensitive work sits — QueryCache submits a user query at 10, and
PreAggregationLoader uses 10 for a build a request is waiting on — while background
refresh comes in below it. A background sweep runs the queue at its concurrency ceiling for
minutes, which is the one regime where the retrieval never succeeds and the extra concurrency
parameter is pure overhead.
payload IS NULL in the response means the item was not retrieved — the condition failed,
the item was already active, or it belongs to another process — and the caller falls back
to the normal path with nothing lost, because the item is enqueued either way.
sequenceDiagram
autonumber
actor Caller
participant QueryQueue
participant QueueDriverInterface as QueueDriver
participant CubeStore
participant BackgroundQueryQueue as Background
participant QueryOrchestrator
Caller->>QueryQueue: executeInQueue
QueryQueue->>QueueDriver: addToQueue
QueueDriver->>CubeStore: QUEUE ADD_AND_RETRIEVE PRIORITY ?n ?path ?payload ?concurrency
Note over CubeStore: One atomic batch:
insert, then retrieve if the prefix allows it
CubeStore-->>QueueDriver: AddAndRetrieveResponse
QueueDriver-->>QueryQueue: [added, queueId, queueSize, addedToQueueTime, retrieved]
alt fast track: payload is not NULL, we own the item
QueryQueue-)Background: sendProcessMessageFn(RetrievedQuery)
Note over QueryQueue,Background: No reconcile, no QUEUE RETRIEVE.
The payload from the response is the QueryDef
Background->>QueryOrchestrator: execute
else payload IS NULL, the item stays pending
QueryQueue->>QueryQueue: reconcileQueue
Note over QueryQueue,Background: Normal path, see the diagrams above:
reconcile → processQuery → QUEUE RETRIEVE
end
QueryQueue->>QueueDriver: getResultBlocking
QueueDriver->>CubeStore: QUEUE RESULT_BLOCKING ?timeout ?queueId
CubeStore-->>QueryQueue: ResultResponse | null
What the fast track saves per query, when the slot is free:
| Step | Normal | Fast track |
|---|---|---|
QUEUE ADD | 1 round-trip | folded into one command |
QUEUE TO_CANCEL + QUEUE LIST (reconcile) | 2 round-trips | skipped |
QUEUE RETRIEVE | 1 round-trip | folded into one command |
QUEUE LIST (the Waiting for query event) | 1 round-trip | skipped, the retrieval carries the state |
| Window for another node to steal the slot | between ADD and RETRIEVE | none |
Everything after the retrieval is unchanged: MERGE_EXTRA, HEARTBEAT, ACK and
RESULT_BLOCKING behave exactly as in the normal path, and a fast-tracked item is a
regular active item — TO_CANCEL will reclaim it if the heartbeat stops.
Two side effects are worth knowing about:
QUEUE ADD reports the queue depth including the item it just made pending, while a
retrieved item never becomes pending, so the queueSize of the Added to queue and
Waiting for query log events drops by one on the fast track. The events carry
fastTrack so the two can be told apart.reconcileQueue is the only caller of QUEUE TO_CANCEL, and the fast track skips it, so
orphaned and stalled items are no longer collected at submission time. They still are
after every completed query (executeQuery reconciles once it acknowledges the result),
and a submission only skips reconcile while the concurrency budget is free — which is
exactly when there is no budget to reclaim.Priority ordering is enforced by the selection step, not by the retrieval: QUEUE PENDING
returns items highest priority first (oldest first within a priority) and reconcile takes
toProcessLimit off the top of that list. QUEUE RETRIEVE <path> itself is priority blind
— it is safe only because the path it is given came from that sorted list.
The fast track selects itself, so it is priority blind with nothing to compensate. That is
what the active + pending < concurrency condition rules out: retrieving leaves a free slot
for every item already pending, so no item is jumped over, and once the budget gets tight
the fast track steps aside and lets reconcile pick by priority. Note that a retrieved item
goes straight to active and never becomes pending, so a burst onto an idle queue still
fast-tracks every query — items only start accumulating in pending once the concurrency
budget is exhausted, which is exactly when the condition should stop firing.