Doc/library/tkinter.dnd.rst
!tkinter.dnd --- Drag and drop support.. module:: tkinter.dnd :synopsis: Tkinter drag-and-drop interface
Source code: :source:Lib/tkinter/dnd.py
.. note:: This is experimental and due to be deprecated when it is replaced with the Tk DND.
The :mod:!tkinter.dnd module provides drag-and-drop support for objects within
a single application, within the same window or between windows. To enable an
object to be dragged, you must create an event binding for it that starts the
drag-and-drop process. Typically, you bind a ButtonPress event to a callback
function that you write (see :ref:Bindings-and-Events). The function should
call :func:dnd_start, where 'source' is the object to be dragged, and 'event'
is the event that invoked the call (the argument to your callback function).
Selection of a target object occurs as follows:
#. Top-down search of area under mouse for target widget
None, search moves to parent widgetNone.. class:: DndHandler(source, event)
The DndHandler class handles drag-and-drop events tracking Motion and ButtonRelease events on the root of the event widget.
.. method:: cancel(event=None)
Cancel the drag-and-drop process.
.. method:: finish(event, commit=0)
Execute end of drag-and-drop functions.
.. method:: on_motion(event)
Inspect area below mouse for target objects while drag is performed.
.. method:: on_release(event)
Signal end of drag when the release pattern is triggered.
.. function:: dnd_start(source, event)
Factory function for drag-and-drop process.
.. seealso::
:ref:Bindings-and-Events