Doc/library/code.rst
!code --- Interpreter base classes.. module:: code :synopsis: Facilities to implement read-eval-print loops.
Source code: :source:Lib/code.py
The code module provides facilities to implement read-eval-print loops in
Python. Two classes and convenience functions are included which can be used to
build applications which provide an interactive interpreter prompt.
.. class:: InteractiveInterpreter(locals=None)
This class deals with parsing and interpreter state (the user's namespace); it
does not deal with input buffering or prompting or input file naming (the
filename is always passed in explicitly). The optional locals argument
specifies a mapping to use as the namespace in which code will be executed;
it defaults to a newly created dictionary with key '__name__' set to
'__console__' and key '__doc__' set to None.
Note that functions and classes objects created under an
:class:!InteractiveInterpreter instance will belong to the namespace
specified by locals.
They are only pickleable if locals is the namespace of an existing
module.
.. class:: InteractiveConsole(locals=None, filename="<console>", *, local_exit=False)
Closely emulate the behavior of the interactive Python interpreter. This class
builds on :class:InteractiveInterpreter and adds prompting using the familiar
sys.ps1 and sys.ps2, and input buffering. If local_exit is true,
exit() and quit() in the console will not raise :exc:SystemExit, but
instead return to the calling code.
.. versionchanged:: 3.13 Added local_exit parameter.
.. function:: interact(banner=None, readfunc=None, local=None, exitmsg=None, local_exit=False)
Convenience function to run a read-eval-print loop. This creates a new
instance of :class:InteractiveConsole and sets readfunc to be used as
the :meth:InteractiveConsole.raw_input method, if provided. If local is
provided, it is passed to the :class:InteractiveConsole constructor for
use as the default namespace for the interpreter loop. If local_exit is provided,
it is passed to the :class:InteractiveConsole constructor. The :meth:~InteractiveConsole.interact
method of the instance is then run with banner and exitmsg passed as the
banner and exit message to use, if provided. The console object is discarded
after use.
.. versionchanged:: 3.6 Added exitmsg parameter.
.. versionchanged:: 3.13 Added local_exit parameter.
.. function:: compile_command(source, filename="<input>", symbol="single")
This function is useful for programs that want to emulate Python's interpreter main loop (a.k.a. the read-eval-print loop). The tricky part is to determine when the user has entered an incomplete command that can be completed by entering more text (as opposed to a complete command or a syntax error). This function almost always makes the same decision as the real interpreter main loop.
source is the source string; filename is the optional filename from which
source was read, defaulting to '<input>'; and symbol is the optional
grammar start symbol, which should be 'single' (the default), 'eval'
or 'exec'.
Returns a code object (the same as compile(source, filename, symbol)) if the
command is complete and valid; None if the command is incomplete; raises
:exc:SyntaxError if the command is complete and contains a syntax error, or
raises :exc:OverflowError or :exc:ValueError if the command contains an
invalid literal.
.. _interpreter-objects:
.. method:: InteractiveInterpreter.runsource(source, filename="<input>", symbol="single")
Compile and run some source in the interpreter. Arguments are the same as for
:func:compile_command; the default for filename is '<input>', and for
symbol is 'single'. One of several things can happen:
The input is incorrect; :func:compile_command raised an exception
(:exc:SyntaxError or :exc:OverflowError). A syntax traceback will be
printed by calling the :meth:showsyntaxerror method. :meth:runsource
returns False.
The input is incomplete, and more input is required; :func:compile_command
returned None. :meth:runsource returns True.
The input is complete; :func:compile_command returned a code object. The
code is executed by calling the :meth:runcode (which also handles run-time
exceptions, except for :exc:SystemExit). :meth:runsource returns False.
The return value can be used to decide whether to use sys.ps1 or sys.ps2
to prompt the next line.
.. method:: InteractiveInterpreter.runcode(code)
Execute a code object. When an exception occurs, :meth:showtraceback is called
to display a traceback. All exceptions are caught except :exc:SystemExit,
which is allowed to propagate.
A note about :exc:KeyboardInterrupt: this exception may occur elsewhere in
this code, and may not always be caught. The caller should be prepared to deal
with it.
.. method:: InteractiveInterpreter.showsyntaxerror(filename=None)
Display the syntax error that just occurred. This does not display a stack
trace because there isn't one for syntax errors. If filename is given, it is
stuffed into the exception instead of the default filename provided by Python's
parser, because it always uses '<string>' when reading from a string. The
output is written by the :meth:write method.
.. method:: InteractiveInterpreter.showtraceback()
Display the exception that just occurred. We remove the first stack item
because it is within the interpreter object implementation. The output is
written by the :meth:write method.
.. versionchanged:: 3.5 The full chained traceback is displayed instead of just the primary traceback.
.. method:: InteractiveInterpreter.write(data)
Write a string to the standard error stream (sys.stderr). Derived classes
should override this to provide the appropriate output handling as needed.
.. _console-objects:
The :class:InteractiveConsole class is a subclass of
:class:InteractiveInterpreter, and so offers all the methods of the
interpreter objects as well as the following additions.
.. method:: InteractiveConsole.interact(banner=None, exitmsg=None)
Closely emulate the interactive Python console. The optional banner argument specify the banner to print before the first interaction; by default it prints a banner similar to the one printed by the standard Python interpreter, followed by the class name of the console object in parentheses (so as not to confuse this with the real interpreter -- since it's so close!).
The optional exitmsg argument specifies an exit message printed when exiting.
Pass the empty string to suppress the exit message. If exitmsg is not given or
None, a default message is printed.
.. versionchanged:: 3.4 To suppress printing any banner, pass an empty string.
.. versionchanged:: 3.6 Print an exit message when exiting.
.. method:: InteractiveConsole.push(line)
Push a line of source text to the interpreter. The line should not have a
trailing newline; it may have internal newlines. The line is appended to a
buffer and the interpreter's :meth:~InteractiveInterpreter.runsource method is called with the
concatenated contents of the buffer as source. If this indicates that the
command was executed or invalid, the buffer is reset; otherwise, the command is
incomplete, and the buffer is left as it was after the line was appended. The
return value is True if more input is required, False if the line was
dealt with in some way (this is the same as :meth:!runsource).
.. method:: InteractiveConsole.resetbuffer()
Remove any unhandled source text from the input buffer.
.. method:: InteractiveConsole.raw_input(prompt="")
Write a prompt and read a line. The returned line does not include the trailing
newline. When the user enters the EOF key sequence, :exc:EOFError is raised.
The base implementation reads from sys.stdin; a subclass may replace this
with a different implementation.