showcase/shell-docs/src/content/docs/integrations/pydantic-ai/shared-state/predictive-state-updates.mdx
<IframeSwitcher id="predictive-state-updates-example" exampleUrl="https://feature-viewer.copilotkit.ai/pydantic-ai/feature/shared_state?sidebar=false&chatDefaultOpen=false" codeUrl="https://feature-viewer.copilotkit.ai/pydantic-ai/feature/shared_state?view=code&sidebar=false&codeLayout=tabs" exampleLabel="Demo" codeLabel="Code" height="700px" />
<Callout type="info"> This example demonstrates predictive state updates in the [CopilotKit Feature Viewer](https://feature-viewer.copilotkit.ai/pydantic-ai/feature/shared_state). </Callout>A Pydantic AI Agent's state updates discontinuosly; only across function transitions in the flow. But even a single function in the flow often takes many seconds to run and contain sub-steps of interest to the user.
Agent-native applications reflect to the end-user what the agent is doing as continuously possible.
CopilotKit enables this through its concept of predictive state updates.
You can use this when you want to provide the user with feedback about what your agent is doing, specifically to:
When a function in your Pydantic AI agent finishes executing, its returned state becomes the single source of truth. While intermediate state updates are great for real-time feedback, any changes you want to persist must be explicitly included in the function's final returned state. Otherwise, they will be overwritten when the function completes.
Create your Pydantic AI agent with a stateful structure. Here's a complete example that tracks observed steps:
```python title="agent.py"
from pydantic import BaseModel
from pydantic_ai import Agent
from pydantic_ai.ag_ui import StateDeps
class AgentState(BaseModel):
"""State for the agent."""
observed_steps: list[str] = []
agent = Agent('openai:gpt-5.4-mini', deps_type=StateDeps[AgentState])
app = agent.to_ag_ui(deps=StateDeps(AgentState()))
if __name__ == "__main__":
// ...
const YourMainContent = () => {
// Get access to both predicted and final states
const { agent } = useAgent({ agentId: "my_agent" });
// Add a state renderer to observe predictions
useAgent({
agentId: "my_agent",
render: ({ state }) => {
if (!state.observed_steps?.length) return null;
return (
<div>
<h3>Current Progress:</h3>
<ul>
{state.observed_steps.map((step, i) => (
<li key={i}>{step}</li>
))}
</ul>
</div>
);
},
});
return (
<div>
<h1>Agent Progress</h1>
{agent.state?.observed_steps?.length > 0 && (
<div>
<h3>Final Steps:</h3>
<ul>
{agent.state.observed_steps.map((step, i) => (
<li key={i}>{step}</li>
))}
</ul>
</div>
)}
</div>
)
}
```
<Callout type="warn" title="Important">
The `name` parameter must exactly match the agent name you defined in your CopilotRuntime configuration (e.g., `my_agent` from the quickstart).
</Callout>
</Step>
<Step>
### Give it a try!
Now you'll notice that the state predictions are emitted as the agent makes progress, giving you insight into its work before the final state is determined.
You can apply this pattern to any long-running task in your agent.
</Step>