files/en-us/web/api/xrray/matrix/index.md
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The read-only matrix property of the {{DOMxRef("XRRay")}} interface is a transform that can be used to position objects along the XRRay. This is a 4 by 4 matrix given as a 16 element {{jsxref("Float32Array")}} in column major order.
The transform from a ray originates at [0, 0, 0] and extends down the negative z-axis to the ray described by the XRRay's origin and direction.
A 16 element {{jsxref("Float32Array")}} object representing a 4 by 4 matrix in column major order.
matrix propertyThe matrix property can be used to position graphical representations of the ray when rendering.
let origin = { x: 10.0, y: 10.0, z: 10.0, w: 1.0 };
let direction = { x: 10.0, y: 0.0, z: 0.0, w: 0.0 };
let ray = new XRRay(origin, direction);
// Render the ray using the `ray.matrix` transform
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