files/en-us/web/api/xrray/index.md
{{APIRef("WebXR Device API")}} {{secureContext_header}}{{SeeCompatTable}}
The XRRay interface of the WebXR Device API is a geometric ray described by an origin point and a direction vector.
XRRay objects can be passed to {{domxref("XRSession.requestHitTestSource()")}} or {{domxref("XRSession.requestHitTestSourceForTransientInput()")}} to perform hit testing.
XRRay object.XRRay. This is a 4 by 4 matrix given as a 16 element {{jsxref("Float32Array")}} in column major order.None.
XRRay to request a hit test sourceThe {{domxref("XRSession.requestHitTestSource()")}} method takes an XRRay object for its offsetRay option. In this example, the hit test source is positioned slightly above the viewer as the application has some UI elements at the bottom while wanting to maintain the perception of a centered cursor.
const xrSession = navigator.xr.requestSession("immersive-ar", {
requiredFeatures: ["local", "hit-test"],
});
let hitTestSource = null;
xrSession
.requestHitTestSource({
space: viewerSpace, // obtained from xrSession.requestReferenceSpace("viewer");
offsetRay: new XRRay({ y: 0.5 }),
})
.then((viewerHitTestSource) => {
hitTestSource = viewerHitTestSource;
});
{{Specifications}}
{{Compat}}