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XRLightEstimate: primaryLightDirection property

files/en-us/web/api/xrlightestimate/primarylightdirection/index.md

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{{APIRef("WebXR Device API")}}{{SeeCompatTable}}{{SecureContext_Header}}

The read-only primaryLightDirection property of the {{DOMxRef("XRLightEstimate")}} interface returns a {{domxref("DOMPointReadOnly")}} representing the direction to the primary light source from the probeSpace of an {{domxref("XRLightProbe")}}.

Value

A {{domxref("DOMPointReadOnly")}} object. If no estimated values from the user's environment are available, the point will be { x: 0.0, y: 1.0, z: 0.0, w: 0.0 }, representing a light shining straight down from above.

Examples

Within an {{domxref("XRFrame")}} loop, you can use the primaryLightDirection and primaryLightIntensity properties to render shadows based on the most prominent light source, for example.

js
const lightProbe = await xrSession.requestLightProbe();

// frame loop
function onXRFrame(time, xrFrame) {
  let lightEstimate = xrFrame.getLightEstimate(lightProbe);

  // Render lights

  // Available properties
  lightEstimate.primaryLightDirection;
  lightEstimate.primaryLightIntensity;
}

Specifications

{{Specifications}}

Browser compatibility

{{Compat}}

See also

  • {{domxref("XRLightEstimate.primaryLightIntensity")}}
  • {{domxref("XRLightProbe.probeSpace")}}