files/en-us/web/api/webglsync/index.md
{{APIRef("WebGL")}}{{AvailableInWorkers}}
The WebGLSync interface is part of the WebGL 2 API and is used to synchronize activities between the GPU and the application.
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When working with WebGLSync objects, the following methods of the {{domxref("WebGL2RenderingContext")}} are useful:
WebGLSync objectin this example, gl must be a {{domxref("WebGL2RenderingContext")}}. WebGLSync objects are not available in WebGL 1.
const sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0);
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