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WebGLShaderPrecisionFormat: precision property

files/en-us/web/api/webglshaderprecisionformat/precision/index.md

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{{APIRef("WebGL")}}{{AvailableInWorkers}}

The read-only WebGLShaderPrecisionFormat.precision property returns the number of bits of precision that can be represented.

For integer formats this value is always 0.

Examples

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");

gl.getShaderPrecisionFormat(gl.VERTEX_SHADER, gl.MEDIUM_FLOAT).precision; // 23
gl.getShaderPrecisionFormat(gl.FRAGMENT_SHADER, gl.LOW_INT).precision; // 0

Specifications

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Browser compatibility

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See also

  • {{domxref("WebGLShaderPrecisionFormat")}}
  • {{domxref("WebGLRenderingContext.getShaderPrecisionFormat()")}}