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WebGLRenderingContext: getShaderSource() method

files/en-us/web/api/webglrenderingcontext/getshadersource/index.md

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{{APIRef("WebGL")}}{{AvailableInWorkers}}

The WebGLRenderingContext.getShaderSource() method of the WebGL API returns the source code of a {{domxref("WebGLShader")}} as a string.

Syntax

js-nolint
getShaderSource(shader)

Parameters

  • shader
    • : A {{domxref("WebGLShader")}} object to get the source code from.

Return value

A string containing the source code of the shader.

Examples

js
const shader = gl.createShader(gl.VERTEX_SHADER);
gl.shaderSource(shader, originalSource);

const source = gl.getShaderSource(shader);

Specifications

{{Specifications}}

Browser compatibility

{{Compat}}

See also

  • {{domxref("WebGLRenderingContext.createShader()")}}
  • {{domxref("WebGLRenderingContext.isShader()")}}
  • {{domxref("WebGLRenderingContext.deleteShader()")}}