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WebGLRenderingContext: deleteBuffer() method

files/en-us/web/api/webglrenderingcontext/deletebuffer/index.md

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{{APIRef("WebGL")}}{{AvailableInWorkers}}

The WebGLRenderingContext.deleteBuffer() method of the WebGL API deletes a given {{domxref("WebGLBuffer")}}. This method has no effect if the buffer has already been deleted. Normally you don't need to call this method yourself, when the buffer object is dereferenced it will be marked as free.

Syntax

js-nolint
deleteBuffer(buffer)

Parameters

  • buffer
    • : A {{domxref("WebGLBuffer")}} object to delete.

Return value

None ({{jsxref("undefined")}}).

Examples

Deleting a buffer

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();

// …

gl.deleteBuffer(buffer);

Specifications

{{Specifications}}

Browser compatibility

{{Compat}}

See also

  • {{domxref("WebGLRenderingContext.bindBuffer()")}}
  • {{domxref("WebGLRenderingContext.createBuffer()")}}
  • {{domxref("WebGLRenderingContext.isBuffer()")}}
  • Other buffers: {{domxref("WebGLFramebuffer")}}, {{domxref("WebGLRenderbuffer")}}