files/en-us/web/api/webglrenderingcontext/bindrenderbuffer/index.md
{{APIRef("WebGL")}}{{AvailableInWorkers}}
The WebGLRenderingContext.bindRenderbuffer() method of
the WebGL API binds a given
{{domxref("WebGLRenderbuffer")}} to a target, which must be
gl.RENDERBUFFER.
bindRenderbuffer(target, renderbuffer)
target
gl.RENDERBUFFER
renderbuffer
None ({{jsxref("undefined")}}).
A gl.INVALID_ENUM error is thrown if target is not
gl.RENDERBUFFER.
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const renderbuffer = gl.createRenderbuffer();
gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer);
To check the current renderbuffer binding, query the RENDERBUFFER_BINDING
constant.
gl.getParameter(gl.RENDERBUFFER_BINDING);
{{Specifications}}
{{Compat}}