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WebGLBuffer

files/en-us/web/api/webglbuffer/index.md

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{{APIRef("WebGL")}}{{AvailableInWorkers}}

The WebGLBuffer interface is part of the WebGL API and represents an opaque buffer object storing data such as vertices or colors.

{{InheritanceDiagram}}

Description

The WebGLBuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLBuffer objects, the following methods of the {{domxref("WebGLRenderingContext")}} are useful:

  • {{domxref("WebGLRenderingContext.bindBuffer()")}}
  • {{domxref("WebGLRenderingContext.createBuffer()")}}
  • {{domxref("WebGLRenderingContext.deleteBuffer()")}}
  • {{domxref("WebGLRenderingContext.isBuffer()")}}

Examples

Creating a buffer

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");
const buffer = gl.createBuffer();

Specifications

{{Specifications}}

Browser compatibility

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See also

  • {{domxref("WebGLRenderingContext.bindBuffer()")}}
  • {{domxref("WebGLRenderingContext.createBuffer()")}}
  • {{domxref("WebGLRenderingContext.deleteBuffer()")}}
  • {{domxref("WebGLRenderingContext.isBuffer()")}}
  • Other buffers: {{domxref("WebGLFramebuffer")}}, {{domxref("WebGLRenderbuffer")}}