Back to Content

WebGL2RenderingContext: uniformMatrix[234]x[234]fv() method

files/en-us/web/api/webgl2renderingcontext/uniformmatrix/index.md

latest2.5 KB
Original Source

{{APIRef("WebGL")}}{{AvailableInWorkers}}

The WebGL2RenderingContext.uniformMatrix[234]x[234]fv() methods of the WebGL 2 API specify matrix values for uniform variables.

[!NOTE] There are no 2x2, 3x3, and 4x4 versions of this method. They are abbreviated in 2, 3, and 4, respectively. See the syntax below.

Syntax

js-nolint
uniformMatrix2fv(location, transpose, data)
uniformMatrix2fv(location, transpose, data, srcOffset)
uniformMatrix2fv(location, transpose, data, srcOffset, srcLength)

uniformMatrix3x2fv(location, transpose, data)
uniformMatrix3x2fv(location, transpose, data, srcOffset)
uniformMatrix3x2fv(location, transpose, data, srcOffset, srcLength)

uniformMatrix4x2fv(location, transpose, data)
uniformMatrix4x2fv(location, transpose, data, srcOffset)
uniformMatrix4x2fv(location, transpose, data, srcOffset, srcLength)

uniformMatrix2x3fv(location, transpose, data)
uniformMatrix2x3fv(location, transpose, data, srcOffset)
uniformMatrix2x3fv(location, transpose, data, srcOffset, srcLength)

uniformMatrix3fv(location, transpose, data)
uniformMatrix3fv(location, transpose, data, srcOffset)
uniformMatrix3fv(location, transpose, data, srcOffset, srcLength)

uniformMatrix4x3fv(location, transpose, data)
uniformMatrix4x3fv(location, transpose, data, srcOffset)
uniformMatrix4x3fv(location, transpose, data, srcOffset, srcLength)

uniformMatrix2x4fv(location, transpose, data)
uniformMatrix2x4fv(location, transpose, data, srcOffset)
uniformMatrix2x4fv(location, transpose, data, srcOffset, srcLength)

uniformMatrix3x4fv(location, transpose, data)
uniformMatrix3x4fv(location, transpose, data, srcOffset)
uniformMatrix3x4fv(location, transpose, data, srcOffset, srcLength)

uniformMatrix4fv(location, transpose, data)
uniformMatrix4fv(location, transpose, data, srcOffset)
uniformMatrix4fv(location, transpose, data, srcOffset, srcLength)

Parameters

  • location
    • : A {{domxref("WebGLUniformLocation")}} object containing the location of the uniform attribute to modify.
  • transpose
    • : A {{domxref("WebGL_API/Types", "GLboolean")}} specifying whether to transpose the matrix.
  • data
    • : A {{jsxref("Float32Array")}} of float values.

Return value

None ({{jsxref("undefined")}}).

Examples

js
gl.uniformMatrix2x3fv(loc, false, [1, 2, 3, 4, 5, 6]);

Specifications

{{Specifications}}

Browser compatibility

{{Compat}}

See also

  • {{domxref("WebGLRenderingContext.uniformMatrix()")}}